View Issue Details

IDProjectCategoryLast Update
0007102Valley 1Bug - GameplayApr 17, 2012 4:12 pm
ReporterGUDare Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.929 
Fixed in Version0.931 
Summary0007102: Clinging Fetor doesn't seek.
DescriptionClinging Fetor, when fired off, doesn't seek a target. I've tried it as anything from realllly long range to shoving it down their throats and it won't seek the target.

It appears to work if the enemy runs it over, but I'm not positive.

It would appear it clings too well! :)
TagsNo tags attached.
Internal WeightFor New Player Experience

Activities

Chris_McElligottPark

Apr 16, 2012 8:33 am

administrator   ~0022082

Is this multiplayer?

tigersfan

Apr 16, 2012 12:20 pm

reporter   ~0022110

I can absolutely confirm this in MP. I've not yet tried in SP.

Terraziel

Apr 16, 2012 12:22 pm

reporter   ~0022111

It definitely seeks in Singleplayer, though it's maybe not as smart as i'd like.

Chris_McElligottPark

Apr 16, 2012 12:26 pm

administrator   ~0022112

Okay, excellent. I imagine that this is related to the NPC pathing issues in MP, and the health orbs thing in MP.

For solo, in terms of intelligence it just flies straight at the enemy, like a bat -- it's not literally pathing around objects. The idea there is that if this were too intelligent then you wouldn't need a clear line of fire to actually hit enemies, meaning that -- if you were patient enough -- you could just sit in a safe little hole and fling these out at a boss until he was dead. Also, for "point me at the enemy" type uses, it wouldn't actually be much use pointing since it would be moving away from the nearest enemy to go around a bend, then dying before it reaches them because of distance, etc, etc.

Chris_McElligottPark

Apr 17, 2012 4:12 pm

administrator   ~0022206

Thanks!

* MP: Fixed a bug that was causing any entities that were summoned by a client player to not show up as moving for that client player. So, for instance, rhinos and butterflies would seem to just stick in the air, as would the clinging fetor. All of them were actually moving on the server, you just couldn't see it.

Issue History

Date Modified Username Field Change
Apr 15, 2012 11:41 pm GUDare New Issue
Apr 16, 2012 8:33 am Chris_McElligottPark Note Added: 0022082
Apr 16, 2012 12:20 pm tigersfan Note Added: 0022110
Apr 16, 2012 12:20 pm tigersfan Internal Weight => For New Player Experience
Apr 16, 2012 12:20 pm tigersfan Assigned To => keith.lamothe
Apr 16, 2012 12:20 pm tigersfan Status new => assigned
Apr 16, 2012 12:22 pm Terraziel Note Added: 0022111
Apr 16, 2012 12:26 pm Chris_McElligottPark Note Added: 0022112
Apr 16, 2012 12:27 pm Chris_McElligottPark Assigned To keith.lamothe => Chris_McElligottPark
Apr 17, 2012 4:12 pm Chris_McElligottPark Note Added: 0022206
Apr 17, 2012 4:12 pm Chris_McElligottPark Status assigned => resolved
Apr 17, 2012 4:12 pm Chris_McElligottPark Fixed in Version => 0.931
Apr 17, 2012 4:12 pm Chris_McElligottPark Resolution open => fixed