View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007080 | Valley 1 | Gameplay Issue | Apr 15, 2012 7:27 am | Jul 10, 2012 9:03 pm | |
Reporter | Dizzard | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.928 | ||||
Summary | 0007080: Instantly teleport out of battleground missions upon victory | ||||
Description | This is something that has bothered me a little for a while now. It isn't a major problem, but when you win a battleground mission it's a little annoying to run all the way back to the exit. It would be nice if we could either automatically exit the mission on victory, or perhaps have a exit teleporter just a little bit behind the enemy fort. I don't think instant exit would be a problem, since there's no reason to stick around after a battleground victory anyway. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0008879 | considering | Spawn an exit upon destroying the enemy base in a Battleground |
|
I stick around after the battle sometimes, because I want to harvest some of the lumber/cherries/plums/etc, which I doin't have time to do during the battle. I've found using Storm Dash makes crossing long empty areas pretty quick and rather fun. Why not try that? |
|
I think that instantly teleporting out wouldn't be a good thing. However, having the enemy base explode and reveal a mission exit probably would be. |
|
I totally agree with x4000 on this one, it takes out the annoyance of walking back while still giving you access to the battlefield. Win/Win |
|
Storm dash + triple jump + RtL means I can go from a standing start at the wreckage of the enemy base all the way to the exit without touching the ground again. :D So this doesn't bother me nearly as much as having to run back after failing a rescue mission used to. But I agree that having a mission exit appear when you blow up the enemy base is probably the best option. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 15, 2012 7:27 am | Dizzard | New Issue | |
Apr 15, 2012 4:12 pm | LintMan | Note Added: 0022071 | |
Apr 16, 2012 10:56 am | tigersfan | Internal Weight | => Feature Suggestion |
Apr 16, 2012 10:56 am | tigersfan | Status | new => considering |
Apr 19, 2012 6:10 pm | Chris_McElligottPark | Note Added: 0022417 | |
Apr 20, 2012 9:10 am | MaxwellDemonic | Note Added: 0022475 | |
Apr 20, 2012 5:21 pm | BobTheJanitor | Note Added: 0022550 | |
Jul 10, 2012 9:03 pm | jruderman | Relationship added | related to 0008879 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |