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IDProjectCategoryLast Update
0000708AI War 1 / ClassicSuggestion - AI Type IdeasJan 3, 2011 11:45 am
ReporterTechSY730 Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version3.718 
Summary0000708: Support Core as a turtle type AI
DescriptionI noticed on bug 0000684 that you mentioned that shield ninnies and gravity drillers are considered turtling AI types by the reinforcement system. However, by comparing a turtle AI with a support core AI (by counting wormhole guard posts), the support core is not considered a turtling type AI. It just seems like it should be. Maybe the fortress baron AI type too.

If you want more details about my dumb comparison, I can provide them.
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Chris_McElligottPark

Oct 19, 2010 7:00 pm

administrator   ~0001344

I can see your thinking on that, and in some respects I'm tempted, but the AI types you mention are already pretty deadly and I don't know that I'd want to make them any moreso. While they are defensive-oriented, not every defensive-oriented AI type is inherently a turtle type as well.

TechSY730

Oct 19, 2010 8:03 pm

reporter   ~0001417

I definitly see why that would be with the fortress baron. Fortress and Superfortress spamming is hard enough to deal with. ;)
Also, I guess the reason for not doing this for the support core is that the extra defense comes from the extra engineers and MRS.

Issue History

Date Modified Username Field Change
Oct 19, 2010 3:09 pm TechSY730 New Issue
Oct 19, 2010 7:00 pm Chris_McElligottPark Note Added: 0001344
Oct 19, 2010 7:00 pm Chris_McElligottPark Status new => resolved
Oct 19, 2010 7:00 pm Chris_McElligottPark Resolution open => no change required
Oct 19, 2010 7:00 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 19, 2010 8:03 pm TechSY730 Note Added: 0001417
Jan 3, 2011 11:45 am Chris_McElligottPark Status resolved => closed