View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007040 | Valley 1 | Bug - AVWW Multiplayer | Apr 11, 2012 6:35 pm | Apr 12, 2012 9:43 am | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.924 | ||||
Summary | 0007040: Urban predators pointing straight up. | ||||
Description | From Keith: - MP-only: Urban Predator Missiles rotated straight upward regardless of movement -- steps to reproduce: -- 1) In SP, start new test world with UrbanPredator in test chunk. -- 2) pick character, get near enough to the predator to cause it to shoot missiles, leave test chunk, quit (and save) -- 3) start server with saved test world -- 4) start client and connect to server -- 5) enter test chunk and look for the predator, observe upward-pointing missiles | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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I don't know if this is related, but it seems that somewhat recently, the urban crawlers all seem to consistently face to the right (away from the direction I'm coming from when I enter the region), whereas earlier, they always seemed to face to the left, towards the direction I'm coming from. They're a lot less threatening from the rear, so this is probably undesirable. Edit: Also - I forgot to mention this is in Single Player. |
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Test worlds? Test chunks? What is this backdoor, debugging sorcery? |
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Yep, debug-only stuff. |
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NOOOO! Actually, that's fine. No need to confuse end customers with development "backdoors" And from the sound of things, it seems like this would be rather trivial to reproduce in the production build too, just slightly less so. |
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Yep; for us it's a matter of needing to be able to really mess with the rules in a variety of ways that would be utterly cheats for regular customers, but which keeps it quicker for us to be able to duplicate certain kinds of things that customers report. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 11, 2012 6:35 pm | Chris_McElligottPark | New Issue | |
Apr 11, 2012 6:35 pm | Chris_McElligottPark | Status | new => assigned |
Apr 11, 2012 6:35 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 11, 2012 6:35 pm | Chris_McElligottPark | Product Version | => 0.924 |
Apr 12, 2012 12:38 am | LintMan | Note Added: 0021952 | |
Apr 12, 2012 9:29 am | TechSY730 | Note Added: 0021955 | |
Apr 12, 2012 9:30 am | Chris_McElligottPark | Note Added: 0021956 | |
Apr 12, 2012 9:35 am | TechSY730 | Note Edited: 0021955 | |
Apr 12, 2012 9:36 am | TechSY730 | Note Added: 0021957 | |
Apr 12, 2012 9:43 am | Chris_McElligottPark | Note Added: 0021958 | |
Apr 12, 2012 11:26 am | LintMan | Note Edited: 0021952 | |
Apr 12, 2012 11:26 am | LintMan | Note Edited: 0021952 |