View Issue Details

IDProjectCategoryLast Update
0007019Valley 1GUIApr 17, 2012 9:09 pm
ReporterAlexxKay Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.923 
Fixed in Version0.931 
Summary0007019: Things can be alive with 0 health
DescriptionLots of objects and monsters are displaying a health of "0" after being hit one or more times, and yet still need one more hit to finish them. I'm guessing that this is a rounding error, and that they actually have 0.2 health or some such. At any rate, seeing "0" on something alive feels really wrong.
TagsNo tags attached.
Internal WeightFor New Player Experience

Activities

Toll

Apr 8, 2012 11:05 am

reporter   ~0021851

Do you see this in SP or MP?

AlexxKay

Apr 8, 2012 11:18 am

reporter   ~0021852

SP.

Chris_McElligottPark

Apr 17, 2012 9:09 pm

administrator   ~0022242

Thanks!

* Previously, the health bars on enemies were rounding their floating-point values to the nearest whole number. Not usually a problem... until you hit something less than 0.5. Then you have an enemy that still seems to be alive while having "zero" health.
** To fix this, we're now using a ceiling value instead, so it rounds up to the next whole number instead of just rounding to the nearest whole number. Thus if something has 0 health it's always definitely dead (or in the process of going through a death explosion like the urban crawler does).

Issue History

Date Modified Username Field Change
Apr 8, 2012 11:04 am AlexxKay New Issue
Apr 8, 2012 11:05 am Toll Note Added: 0021851
Apr 8, 2012 11:18 am AlexxKay Note Added: 0021852
Apr 9, 2012 3:48 pm tigersfan Internal Weight => For New Player Experience
Apr 9, 2012 3:48 pm tigersfan Assigned To => Chris_McElligottPark
Apr 9, 2012 3:48 pm tigersfan Status new => assigned
Apr 17, 2012 9:09 pm Chris_McElligottPark Note Added: 0022242
Apr 17, 2012 9:09 pm Chris_McElligottPark Status assigned => resolved
Apr 17, 2012 9:09 pm Chris_McElligottPark Fixed in Version => 0.931
Apr 17, 2012 9:09 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI