View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007008 | Valley 1 | Graphical Bug | Apr 6, 2012 6:35 am | Apr 19, 2012 7:30 pm | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.923 | ||||
Fixed in Version | 0.970 (RC1) | ||||
Summary | 0007008: Colour not set to white in certain cases in crafting grimoire | ||||
Description | When the text about the ingredient ends with a colour, the colour carries on to the needs/on hand (see screenshot). To expand on this, perhaps the needex/on hand should be coloured if you don't have enough ingredients to make it stand out a little more. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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For 0.935: * Fixed a bug where some material descriptions ending in colored text were not ended with a switch-back-to-#ffffff directive, causing it to "bleed over" into subsequent text in some cases like the crafting grimoire material-cost-mouseover. * The crafting grimore material-cost-mouseover now draws the "on hand" line in red if the on-hand amount is less than the amount needed for the recipe. Thanks :) |
Date Modified | Username | Field | Change |
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Apr 6, 2012 6:35 am | Toll | New Issue | |
Apr 6, 2012 6:35 am | Toll | File Added: Screenshot_2012_04_06_12_24_14.png | |
Apr 8, 2012 11:02 pm | tigersfan | Internal Weight | => Polish Tweak |
Apr 8, 2012 11:02 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Apr 8, 2012 11:02 pm | tigersfan | Status | new => assigned |
Apr 19, 2012 7:30 pm | keith.lamothe | Note Added: 0022440 | |
Apr 19, 2012 7:30 pm | keith.lamothe | Status | assigned => resolved |
Apr 19, 2012 7:30 pm | keith.lamothe | Fixed in Version | => 0.970 (RC1) |
Apr 19, 2012 7:30 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |