View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006899 | Valley 1 | Bug - AVWW Multiplayer | Mar 27, 2012 12:59 pm | Mar 30, 2012 3:43 pm | |
Reporter | silverhound | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.916 | ||||
Fixed in Version | 0.923 | ||||
Summary | 0006899: Tier 3 Orb used up for everyone without anyone actually getting abilities | ||||
Description | Tier orb bug made a re-appearance. this time with tier 3 orbs. I think there might be something else going on, havent gotten any tier 3 abilities yet, i'm at the crafting station, its showing miasma whip 3 as available, i click to use it. its still there, i click again, still there, i click a third time, still there. I leave the game, rejoin No Tier 3 orbs in my possession anymore. Here's the thing though, i havent gotten any abilities to tier 3 (i havent even got more than 2 of em to tier 2). The only other player present this entire time didnt upgrade any abilities to tier 3 either (and ran into the same problem i had, also clicked 3 times trying to upgrade). So, not only are the Tier orbs being used up for everyone, but they arent actually making any spells either. Continent is at 320 cp, so we should've had 9 orbs each, we got the continent from 0 cp to 320 cp without seeing any other players so it couldnt have been involvement of a third either. ------- edit: We just did another mission (getting cp to 360) Head back to the settlement, he tries to upgrade once, still has the same problem with not actually upgrading, i log out and in. no tier 3 orbs at all. my guess: For some reason they are only shown on our end, and not on the server's end. ------ edit: Just checked, and i got a total of 27 tier 2 orbs, but when we received the orbs they showed to us as tier 3 orbs. Something made the server receive them as tier 2 orbs while it showed up to us as tier 3. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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I'm not certain this solves the entire problem (I'm guessing there's another piece where it's incorrectly seeing a diluter effect on the server), but for 0.923: * MP: Fixed a bug where a client could record the wrong tier of tier orb when succeeding a mission. The server would still put the proper tier of orb into the settlement stockpile, but the client would have an inaccurate stockpile. This should help a lot in at least not putting you in circumstances where you try to craft but fail because the server's stockpile is not what your client thinks the stockpile is, etc. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 27, 2012 12:59 pm | silverhound | New Issue | |
Mar 27, 2012 2:02 pm | silverhound | Description Updated | |
Mar 27, 2012 2:32 pm | silverhound | Description Updated | |
Mar 27, 2012 6:02 pm | tigersfan | Internal Weight | => Major Problem |
Mar 27, 2012 6:02 pm | tigersfan | Assigned To | => keith.lamothe |
Mar 27, 2012 6:02 pm | tigersfan | Status | new => assigned |
Mar 30, 2012 3:43 pm | keith.lamothe | Note Added: 0021689 | |
Mar 30, 2012 3:43 pm | keith.lamothe | Status | assigned => resolved |
Mar 30, 2012 3:43 pm | keith.lamothe | Fixed in Version | => 0.923 |
Mar 30, 2012 3:43 pm | keith.lamothe | Resolution | open => fixed |