View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006744 | Valley 1 | Suggestion - Mission Ideas | Mar 20, 2012 12:56 pm | Mar 23, 2012 2:48 pm | |
Reporter | MaxwellDemonic | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0006744: Destory the Monster Hive | ||||
Description | This idea takes the concept of a maze room and boss room and merges them. In the center of the room is a large open area in which a boss resides and then several corridors which lead from that space into maze areas all around it. This boss is immune to damage until all the monster nests in the room are destroyed. The nests would be placed deep in the maze sections so you have to fully explore it before slaying the boss. Once the nests are gone, slay the boss and that ends the mission. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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I really like this mission idea! Not quite like anything else in the game, and would definitely add a different kind of strategy. |
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It might be a good idea to make the monster nests have less health then usual to speed up the mission. If the rooms are to the scope I'm imagining, it would be too tedious to spend 30 to 40 or so seconds blowing up one nest. |
Date Modified | Username | Field | Change |
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Mar 20, 2012 12:56 pm | MaxwellDemonic | New Issue | |
Mar 20, 2012 1:02 pm | tigersfan | Internal Weight | => Feature Suggestion |
Mar 20, 2012 1:02 pm | tigersfan | Status | new => considering |
Mar 20, 2012 11:06 pm | MaxAstro | Note Added: 0021125 | |
Mar 23, 2012 2:48 pm | MaxwellDemonic | Note Added: 0021201 |