View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000672 | AI War 1 / Classic | Suggestion - Balance Tweaks | Oct 17, 2010 5:18 pm | Oct 20, 2010 12:36 pm | |
Reporter | orzelek | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.717 | ||||
Fixed in Version | 3.718 | ||||
Summary | 0000672: Mine regn is to low | ||||
Description | Currently it would take about half an hour for minefiled to regen from 0 to full hp. It would be much faster to actually rebuild them if not for annoying micro needed for that. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Also mines effectiveness maybe a bit to low now - all ships have much more health when you change caps and it seems that mines are unaffected by level of caps. |
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That was the goal. Engineers can also repair them, but the regen makes it so that you don't need an engineer for minor dings And scratches. |
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Small correction: Mines are immune to repair. |
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As is nearly everything else that has a regen rate (excepting vampire claws and engineers). |
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* Minefields are now repairable. |
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not a complaint about the current regen speed -- my mines are ready for new guests in record time ;) more a note that actual regen does not seem to match quoted speed. (could affect other regen units) Actual regen seems much faster than quoted in tool tip. Mk1 minefield health 280k regen 160/sec normal ship cap, normal speed, sim at +/- 0 speed adjustment std engineers locked down out of the way Rebuilder to 140k then mine regens to full health (+140k) in about 25 sec of game time 140k/25 sec = over 5600 per sec vrs 160 quoted, about 30x faster |
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I'll check it out -- thanks! |
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After rebuilder isn't it build not regen? |
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I think orzelek is right here. It'd be in build mode after being rebuilt |
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Ah -- that's correct indeed. Thanks, marking this as complete again. ;) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 17, 2010 5:18 pm | orzelek | New Issue | |
Oct 17, 2010 5:33 pm | orzelek | Note Added: 0001161 | |
Oct 17, 2010 7:37 pm | orzelek | Product Version | => 3.717 |
Oct 18, 2010 9:57 am | Chris_McElligottPark | Note Added: 0001182 | |
Oct 18, 2010 9:57 am | Chris_McElligottPark | Status | new => resolved |
Oct 18, 2010 9:57 am | Chris_McElligottPark | Resolution | open => no change required |
Oct 18, 2010 9:57 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 18, 2010 1:04 pm | orzelek | Note Added: 0001193 | |
Oct 18, 2010 1:04 pm | orzelek | Status | resolved => feedback |
Oct 18, 2010 1:04 pm | orzelek | Resolution | no change required => reopened |
Oct 18, 2010 6:52 pm | Draco18s | Note Added: 0001205 | |
Oct 18, 2010 7:39 pm | Chris_McElligottPark | Note Added: 0001213 | |
Oct 18, 2010 7:39 pm | Chris_McElligottPark | Status | feedback => resolved |
Oct 18, 2010 7:39 pm | Chris_McElligottPark | Fixed in Version | => 3.718 |
Oct 18, 2010 7:39 pm | Chris_McElligottPark | Resolution | reopened => fixed |
Oct 20, 2010 11:23 am | Winter Born | Note Added: 0001505 | |
Oct 20, 2010 11:26 am | Chris_McElligottPark | Note Added: 0001508 | |
Oct 20, 2010 11:26 am | Chris_McElligottPark | Status | resolved => acknowledged |
Oct 20, 2010 12:34 pm | orzelek | Note Added: 0001529 | |
Oct 20, 2010 12:35 pm | Draco18s | Note Added: 0001530 | |
Oct 20, 2010 12:36 pm | Chris_McElligottPark | Note Added: 0001532 | |
Oct 20, 2010 12:36 pm | Chris_McElligottPark | Status | acknowledged => resolved |