View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006704 | Valley 1 | Bug - Monster Behavior | Mar 18, 2012 11:03 am | May 3, 2012 7:02 pm | |
Reporter | MaxwellDemonic | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.907/0.908 | ||||
Fixed in Version | 1.008 | ||||
Summary | 0006704: Skelebots getting stuck indoors | ||||
Description | I've noticed this happens several times. A skelebot will run toward a corner (seems to only happen on the left side of the map). Once they get there, they can't seem to get out. This seems to affect all types of skelebots. Examples: http://youtu.be/yJ8xWXnNDLI | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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If you have a savegame for this, that would be great; I'm unable to duplicate it in my current working build. |
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I'll find a place where it happens and then toss you the save. Won't be able to till later today though, what with the whole "working" thing. |
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No worries at all. :) |
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Uploaded. Enter the door I'm standing in front of, there should be a skelebot sniper above you, walk about half way up the stairs and wait for him to get back against the wall. He should get stuck in that weird back and forth loop thingy. His firing animation sometimes snaps him out of it, but once he gets back to that spot it will start again. |
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Thanks! * Fixed a longstanding bug where some patrolling enemies that were not actively chasing you indoors would get indecisive next to walls and just sort of flip around uselessly for a long while. |
Date Modified | Username | Field | Change |
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Mar 18, 2012 11:03 am | MaxwellDemonic | New Issue | |
Mar 18, 2012 11:51 am | tigersfan | Internal Weight | => Fix Before Major Release |
Mar 18, 2012 11:51 am | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 18, 2012 11:51 am | tigersfan | Status | new => assigned |
Mar 19, 2012 9:46 am | Chris_McElligottPark | Note Added: 0021007 | |
Mar 19, 2012 9:49 am | MaxwellDemonic | Note Added: 0021008 | |
Mar 19, 2012 9:49 am | Chris_McElligottPark | Note Added: 0021009 | |
Mar 19, 2012 6:25 pm | MaxwellDemonic | File Added: Xurina.zip | |
Mar 19, 2012 6:30 pm | MaxwellDemonic | Note Added: 0021051 | |
Mar 19, 2012 6:30 pm | MaxwellDemonic | Note Edited: 0021051 | |
May 3, 2012 7:02 pm | Chris_McElligottPark | Note Added: 0023380 | |
May 3, 2012 7:02 pm | Chris_McElligottPark | Status | assigned => resolved |
May 3, 2012 7:02 pm | Chris_McElligottPark | Fixed in Version | => 1.008 |
May 3, 2012 7:02 pm | Chris_McElligottPark | Resolution | open => fixed |