View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006436 | AI War 1 / Classic | Balance Issue | Mar 5, 2012 2:15 pm | Mar 5, 2012 4:55 pm | |
Reporter | HTL2001 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.027 | ||||
Summary | 0006436: AI space planes and static defense | ||||
Description | Because of the space plane's ability to fire at a range outside of its radar damping, it can be tough to mount a successful static defense against them. Mass sniper turrets just doesn't seem practical, and against a wave, still doesn't do enough. However I don't see an obvious solution to this, since giving immunity to radar damping shouldn't be done lightly. I just think that a mk1 space plane shouldn't be able to win a 1v1 fight with a mk3 military command station (or other such silly matchups) | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 5, 2012 2:15 pm | HTL2001 | New Issue | |
Mar 5, 2012 2:22 pm | TechSY730 | Note Added: 0020394 | |
Mar 5, 2012 4:55 pm | tigersfan | Internal Weight | => Polish Tweak |
Mar 5, 2012 4:55 pm | tigersfan | Assigned To | => keith.lamothe |
Mar 5, 2012 4:55 pm | tigersfan | Status | new => assigned |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |