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IDProjectCategoryLast Update
0006389Valley 1Suggestion - Room Ideas/ComplaintsApr 3, 2012 2:28 am
ReporterKDR_11k Assigned To 
Status consideringResolutionopen 
Summary0006389: Rare special event: The warp trap
DescriptionThe warp trap is an attribute attached to a door. Entering that door teleports the player into a battle arena in some sort of vortex world where he must fight a special kind of boss unique to the warp trap. The warp trap room doesn't have an exit door, the only ways to leave are killing the boss or using an elusion spell. Once the boss dies the player character reappears on the other side of the door he originally entered. Any player entering the trapped door will end up in the warp trap so people can fight the boss as a group.

This should be an exceedingly rare event as it has the potential to annoy if it happens too often and it should never happen in a mission.

I haven't thought up specifics for the boss but the point is to provide some random variety.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

tigersfan

Mar 5, 2012 10:20 am

reporter   ~0020355

Personally, I think I'd be annoyed if this happened to me even once. That said, if it were a bit more optional I might be ok with it. Like for example, players CAN leave, but if they don't, there is some really good loot at the end.

zebramatt

Mar 5, 2012 10:28 am

reporter   ~0020359

Maybe you could have a pseudo-tutorial pop-up related to this event. You hit e to enter a door, the game generates a random warp trap event, a pop-up appears with a warning that you're about to enter a random warp event - ok to procede, or cancel; plus a "Tick here not to see these warnings in future."

KDR_11k

Mar 5, 2012 11:28 am

reporter   ~0020371

The alternative I was initially thinking of was a simple monster ambush but the warp trap would feel more supernatural and special than that. Basically something that screws with normality, a curve ball the game throws you.

martyn_van_buren

Apr 3, 2012 2:28 am

reporter   ~0021764

I think I'd prefer mundane ambushes; I feel like the more stuff that can happen in normal buildings, the better. Given how many of them there are, it would be good to add more that gives them a sense of uniqueness. And having to worry about walking through a door could be cool.

Issue History

Date Modified Username Field Change
Mar 3, 2012 3:31 pm KDR_11k New Issue
Mar 5, 2012 10:20 am tigersfan Internal Weight => Feature Suggestion
Mar 5, 2012 10:20 am tigersfan Note Added: 0020355
Mar 5, 2012 10:20 am tigersfan Status new => considering
Mar 5, 2012 10:28 am zebramatt Note Added: 0020359
Mar 5, 2012 11:28 am KDR_11k Note Added: 0020371
Apr 3, 2012 2:28 am martyn_van_buren Note Added: 0021764