View Issue Details

IDProjectCategoryLast Update
0006296Valley 1Bug - GameplayMar 5, 2012 9:21 am
ReporterIxiohm Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.900 (Beta Series 3) 
Fixed in Version0.901 
Summary0006296: NPC in rescue mission keeps firing on enemies behind obstacles
DescriptionI played a rescue mission in a very deep cave system today where the rescueable NPC bas located on the bottom. On the way up again the NPC several times stopped following me and instead repeatedly fired at enemies - located behind walls in deep pockets - that he had no possibility to hit and that posed no threat.

I therefore propose making the NPC ignore a enemy if said enemy is located in a place where it can't be hit.
TagsNo tags attached.
Internal WeightFix Before Major Release

Relationships

has duplicate 0006295 closed NPC in rescue mission keeps firing on enemies behind obstacles 

Activities

Clovis

Mar 1, 2012 9:01 pm

reporter   ~0020146

The NPC's do not path well in general when they are firing at enemies behind boxes or walls. I would suggest maybe just having them not fire at all. I'd rather focus on killing the enemies than have to keep backtracking to kill a bat behind a wall.

Chris_McElligottPark

Mar 5, 2012 9:21 am

administrator   ~0020345

This was fixed by making the NPCs not stop whilst firing.

Issue History

Date Modified Username Field Change
Mar 1, 2012 1:00 pm Ixiohm New Issue
Mar 1, 2012 1:04 pm Ixiohm Relationship added has duplicate 0006295
Mar 1, 2012 3:22 pm tigersfan Internal Weight => Fix Before Major Release
Mar 1, 2012 3:22 pm tigersfan Assigned To => Chris_McElligottPark
Mar 1, 2012 3:22 pm tigersfan Status new => assigned
Mar 1, 2012 9:01 pm Clovis Note Added: 0020146
Mar 5, 2012 9:21 am Chris_McElligottPark Note Added: 0020345
Mar 5, 2012 9:21 am Chris_McElligottPark Status assigned => resolved
Mar 5, 2012 9:21 am Chris_McElligottPark Fixed in Version => 0.901
Mar 5, 2012 9:21 am Chris_McElligottPark Resolution open => fixed