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IDProjectCategoryLast Update
0006289Valley 1Gameplay IdeaMar 12, 2012 3:21 pm
ReporterTerraziel Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Fixed in Version0.905 
Summary0006289: Certain Spells shouldn't be able to critical hit.
DescriptionRather than trying to generalise this is probably something to be judged on a spell by spell basis.

But as an example my tier 2 launch meteor does 12,793 damage, that's pretty freaking strong as it is, but on a crit that is 25,586 damage, which is you know, killing bosses in 2 hits territory, at least in my tier 3 world it is.

So rather than just nerfing launch meteor it seems a fair idea going forward that certain spells that do high damage, or have other benefits don't get to critical hit.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

tigersfan

Mar 1, 2012 1:51 pm

reporter   ~0020089

I dunno. I think that if you can actually hit the weakpoints on some of the enemies with launch meteor, then you probably deserve to hit them pretty hard. Hitting those weakpoints is pretty tough on most enemies.

KDR_11k

Mar 1, 2012 3:53 pm

reporter   ~0020106

Don't enemies with weak spots have higher base HP in exchange?

keith.lamothe

Mar 12, 2012 3:21 pm

administrator   ~0020771

For 0.905:

* Normal weakspots now only trigger if the entity (i.e. projectile) hitting them is no larger than the weakspot (in terms of rectangular area).
** "Aggressively" collided weakspots like the Giant-green-amoeba's counter-spawn ignore this rule, since they want to get hit.

Thanks :)

Issue History

Date Modified Username Field Change
Mar 1, 2012 11:53 am Terraziel New Issue
Mar 1, 2012 1:51 pm tigersfan Note Added: 0020089
Mar 1, 2012 1:51 pm tigersfan Internal Weight => Feature Suggestion
Mar 1, 2012 1:51 pm tigersfan Status new => considering
Mar 1, 2012 3:53 pm KDR_11k Note Added: 0020106
Mar 12, 2012 3:21 pm keith.lamothe Note Added: 0020771
Mar 12, 2012 3:21 pm keith.lamothe Status considering => resolved
Mar 12, 2012 3:21 pm keith.lamothe Fixed in Version => 0.905
Mar 12, 2012 3:21 pm keith.lamothe Resolution open => fixed
Mar 12, 2012 3:21 pm keith.lamothe Assigned To => keith.lamothe
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea