View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006254 | Valley 1 | Suggestion - Room Ideas/Complaints | Feb 29, 2012 6:28 am | Feb 29, 2012 11:21 am | |
Reporter | Terraziel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.586 | ||||
Fixed in Version | 0.900 (Beta Series 3) | ||||
Summary | 0006254: Stash Issues - Way, way too many inner light enchants... | ||||
Description | I just had a stash filled with nothing but inner light enchants, it was disappointing to say the least. Is there anyway you can make it only spawn one of an enchant in a room? Personally I'd be fine with it extending to only having one of any loot type in a stash, so one stack of crates, or one pile of upgrade stones. On the note of the latter I have found rooms with arguably way too many upgrade stones (60+) for similar reasons. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Yeah, I've run into the same things. |
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The differance though is that upgrade stones you wnat several of. Inner light enchants you can only have one of. I would say prevent more than one enchant from spawning, but let the other stuff spawn as it wills. |
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* Moderate inner light stash changes: ** Settlements now include a moderate inner light enchant that players can pick up under the same multiplayer rules that this worked in stash rooms. *** In place of moderate inner light enchants, the stash rooms now will seed enchant containers instead (it was not previously possible to get enchant containers inside of stash rooms). ** In each region, there are some specialized items (snowsuits, heatsuits, etc) that can show up in their stash rooms. Previously, the game could add as many of these per stash room as it might randomly decide to do. *** Now, once it has seeded one such stack of special items in a stash, it instead seeds enchant containers where it would have seeded duplicates previously. |
Date Modified | Username | Field | Change |
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Feb 29, 2012 6:28 am | Terraziel | New Issue | |
Feb 29, 2012 8:02 am | tigersfan | Internal Weight | => Fix Before Major Release |
Feb 29, 2012 8:02 am | tigersfan | Note Added: 0020007 | |
Feb 29, 2012 8:02 am | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 29, 2012 8:02 am | tigersfan | Status | new => confirmed |
Feb 29, 2012 9:32 am | Oralordos | Note Added: 0020011 | |
Feb 29, 2012 11:21 am | Chris_McElligottPark | Note Added: 0020022 | |
Feb 29, 2012 11:21 am | Chris_McElligottPark | Status | confirmed => resolved |
Feb 29, 2012 11:21 am | Chris_McElligottPark | Fixed in Version | => 0.900 (Beta Series 3) |
Feb 29, 2012 11:21 am | Chris_McElligottPark | Resolution | open => fixed |