View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000624 | AI War 1 / Classic | Bug - Other | Oct 16, 2010 8:34 pm | Oct 16, 2010 8:38 pm | |
Reporter | Lancefighter | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.716 | ||||
Fixed in Version | 3.717 | ||||
Summary | 0000624: Guardians can not repair engine damage | ||||
Description | Same issue fortresses had - they can take engine damage (only 100 engine health), but can not repair it. Id like to see them get starship-level engine health (100k+), but retain this 'bug', so that once you hit them with enough engine damage, they are effectively anchored until destroyed. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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* Guardians now have 100k engine health, and guardians can now be repaired in general by the AI (engine and otherwise). It was a bug that they couldn't be repaired before, but even so it's unlikely that the guardians will get healed all that often because of the nature of how they tend to go on the counterattack offensives. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 16, 2010 8:34 pm | Lancefighter | New Issue | |
Oct 16, 2010 8:38 pm | Chris_McElligottPark | Note Added: 0001034 | |
Oct 16, 2010 8:38 pm | Chris_McElligottPark | Status | new => resolved |
Oct 16, 2010 8:38 pm | Chris_McElligottPark | Fixed in Version | => 3.717 |
Oct 16, 2010 8:38 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 16, 2010 8:38 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |