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IDProjectCategoryLast Update
0006221AI War 1 / ClassicBug - GameplayMar 1, 2012 12:25 pm
Reportermoriarty Assigned To 
Status closedResolutionno change required 
Product Version5.026 
Summary0006221: AI eyes don't die when posts are destroyed
DescriptionI have an AI eye in a system, so I send in some starships and destroy all of the guard posts. but the eye stays around.
So I then go in and destroy all the guardians. Nope, still there.
Then I go and destroy the command station. Nope, STILL there.

So how do I kill it? The blurb clearly states to kill all of the guard posts. This is the second system that this hasn't worked on!
Screenshot of system attached.
TagsNo tags attached.
Internal WeightNew

Activities

moriarty

Feb 28, 2012 3:11 pm

reporter  

Clipboard01.jpg (256,362 bytes)   
Clipboard01.jpg (256,362 bytes)   

moriarty

Feb 28, 2012 3:12 pm

reporter  

asdf.sav (167,919 bytes)

moriarty

Feb 28, 2012 3:25 pm

reporter   ~0019952

Oops, Wrong save game (correct one is 123, though asdf is the same game). This is from before the assault. The screenshot is post-assault.

moriarty

Feb 28, 2012 3:25 pm

reporter  

123.sav (213,743 bytes)

Hearteater

Feb 28, 2012 3:27 pm

reporter   ~0019953

At works so I can't check the save, but is there a Stealth Guard Post there? When you check the tooltip of the AI Eye in the system, does it say "1x GP Keeping This Alive" or something similar?

Eternaly_Lost

Feb 28, 2012 5:02 pm

reporter   ~0019959

Loaded the save here. There is a Stealth Guard Post Mk2 in the system somewhere, so this is not a bug.

tigersfan

Feb 29, 2012 7:21 am

reporter   ~0020001

Thanks for the Eternaly_Lost

tigersfan

Feb 29, 2012 7:21 am

reporter   ~0020002

*that

moriarty

Feb 29, 2012 5:39 pm

reporter   ~0020045

There are stealth guard posts? :-S What good are they? Oh well, that would explain why no-one else had reported it.

TechSY730

Mar 1, 2012 12:14 am

reporter   ~0020062

The stealth guard posts not only are cloaked themselves, but cloak a certain number of allied (read, AI) ships around it. I don't remember what the cap is on the top of my head, but basically, it like a stationary cloaker starship.

It does have a weapon though, so if you get close to it, it will shoot at you and reveal itself.

TechSY730

Mar 1, 2012 12:09 pm

reporter   ~0020083

Considering the sheer number of reports like this, I think the fact there there is a such thing as a stealth guard post needs to be advertised a little better. Or at least in the case where there is one keeping an AI eye alive.

Or you could make it such that stealth guard posts don't keep AI eyes alive, and make stealth guard posts self-destruct when the planet is captured by a human, but I don't see why it should be treated so much differently just because of a somewhat annoying mechanic.

Eternaly_Lost

Mar 1, 2012 12:25 pm

reporter   ~0020084

They already self-destruct when a planet is captured by a human. However, most people don't go and settle a world that has an AI eye still alive. It the normal method I use to remove them, although that will likely change with the Scout Starship change in the next patch.

Issue History

Date Modified Username Field Change
Feb 28, 2012 3:11 pm moriarty New Issue
Feb 28, 2012 3:11 pm moriarty File Added: Clipboard01.jpg
Feb 28, 2012 3:12 pm moriarty File Added: asdf.sav
Feb 28, 2012 3:25 pm moriarty Note Added: 0019952
Feb 28, 2012 3:25 pm moriarty File Added: 123.sav
Feb 28, 2012 3:27 pm Hearteater Note Added: 0019953
Feb 28, 2012 5:02 pm Eternaly_Lost Note Added: 0019959
Feb 29, 2012 7:21 am tigersfan Internal Weight => New
Feb 29, 2012 7:21 am tigersfan Note Added: 0020001
Feb 29, 2012 7:21 am tigersfan Status new => closed
Feb 29, 2012 7:21 am tigersfan Resolution open => no change required
Feb 29, 2012 7:21 am tigersfan Note Added: 0020002
Feb 29, 2012 5:39 pm moriarty Note Added: 0020045
Mar 1, 2012 12:14 am TechSY730 Note Added: 0020062
Mar 1, 2012 12:09 pm TechSY730 Note Added: 0020083
Mar 1, 2012 12:25 pm Eternaly_Lost Note Added: 0020084