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IDProjectCategoryLast Update
0006200Valley 1Crash/ExceptionFeb 28, 2012 9:33 am
ReporterSaolite Assigned To 
Status closedResolutionduplicate 
Product Version0.583 
Summary0006200: Crash when opening "Things you should do".
DescriptionAttempting to view "Things you should do" has prompted this message in the message box in the top right corner:

"The game has had a fatal error; you can keep playing, but you'll likely find many more errors that are caused by, and which aren't really directly errors in and of themselves. Please report the first error and restart the game. We'll need the error txt files in the RuntimeData folder inside your game folder. We apologize for the incovenience! "

The game completely locks up after this, along with a single red box opening up in the middle of the screen, with a background behind it -- like the game attempted to open a dialogue box, but then stopped.

TagsNo tags attached.
Internal WeightNew

Relationships

has duplicate 0006199 resolvedChris_McElligottPark Fatal errors in Planning Menu 

Activities

Saolite

Feb 28, 2012 4:07 am

reporter  

UnhandledErrors.txt (4,960 bytes)   
2/28/2012 2:41:53 AM (0.584)
-----------------------------------
UnhandledErrors-----------------------------------
2/28/2012 2:41:53 AM (0.584)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in <filename unknown>:0 
  at SupplyItem..ctor (.InventoryItemTypeData EnchantItem, Int32 CurrentTier, .GameEntity Entity) [0x00000] in <filename unknown>:0 
  at ViewSuppliesMenu.ResetCurrentSupplies (SuppliesView ViewToResetFor, Boolean DoSorting) [0x00000] in <filename unknown>:0 
  at ReferenceMenu+ReferenceSectionData.PreShow () [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetCurrentPage (Int32 PageIndex) [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetSectionDisplay (ReferenceSection Section) [0x00000] in <filename unknown>:0 
  at GameEntity.ProcessChangesFromDirectControls () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in <filename unknown>:0 
  at SupplyItem..ctor (.InventoryItemTypeData EnchantItem, Int32 CurrentTier, .GameEntity Entity) [0x00000] in <filename unknown>:0 
  at ViewSuppliesMenu.ResetCurrentSupplies (SuppliesView ViewToResetFor, Boolean DoSorting) [0x00000] in <filename unknown>:0 
  at ReferenceMenu+ReferenceSectionData.PreShow () [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetCurrentPage (Int32 PageIndex) [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetSectionDisplay (ReferenceSection Section) [0x00000] in <filename unknown>:0 
  at GameEntity.ProcessChangesFromDirectControls () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


2/28/2012 2:58:47 AM (0.584)
-----------------------------------
UnhandledErrors-----------------------------------
2/28/2012 2:58:47 AM (0.584)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in <filename unknown>:0 
  at SupplyItem..ctor (.InventoryItemTypeData EnchantItem, Int32 CurrentTier, .GameEntity Entity) [0x00000] in <filename unknown>:0 
  at ViewSuppliesMenu.ResetCurrentSupplies (SuppliesView ViewToResetFor, Boolean DoSorting) [0x00000] in <filename unknown>:0 
  at ReferenceMenu+ReferenceSectionData.PreShow () [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetCurrentPage (Int32 PageIndex) [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetSectionDisplay (ReferenceSection Section) [0x00000] in <filename unknown>:0 
  at GameEntity.ProcessChangesFromDirectControls () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in <filename unknown>:0 
  at SupplyItem..ctor (.InventoryItemTypeData EnchantItem, Int32 CurrentTier, .GameEntity Entity) [0x00000] in <filename unknown>:0 
  at ViewSuppliesMenu.ResetCurrentSupplies (SuppliesView ViewToResetFor, Boolean DoSorting) [0x00000] in <filename unknown>:0 
  at ReferenceMenu+ReferenceSectionData.PreShow () [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetCurrentPage (Int32 PageIndex) [0x00000] in <filename unknown>:0 
  at ReferenceMenu.SetSectionDisplay (ReferenceSection Section) [0x00000] in <filename unknown>:0 
  at GameEntity.ProcessChangesFromDirectControls () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


UnhandledErrors.txt (4,960 bytes)   

Saolite

Feb 28, 2012 4:23 am

reporter   ~0019909

Last edited: Feb 28, 2012 4:27 am

Attempted to recreate the problem, successfully, by simply pressing "E" to open the "Things You Should Do" menu's. Attempted this five times, each time having the exact same result.


When pressing ESCAPE and going to the menu in that way, the game does not immediately lock up, but if anything is selected other than Continent Status, it seems to flood the game with Error Reports. Attempted this five times, as well, just to be sure it would do the same thing each time, which it does.

Ixiohm

Feb 28, 2012 4:31 am

reporter   ~0019910

I get the exact same error, when trying to open "Where to find things you want" and the encyclopedia as well as the previously mentioned "Things you should do".

Uploaded my world for reference.

Ixiohm

Feb 28, 2012 4:33 am

reporter  

Environ.zip (1,442,104 bytes)

martyn_van_buren

Feb 28, 2012 5:17 am

reporter   ~0019911

Same error from pressing confirm in front of a blue Ilari stone.

Chris_McElligottPark

Feb 28, 2012 9:33 am

administrator   ~0019918

Thanks!


* Fixed a crash bug in the planning section of the prior version that would occur for players in some worlds only when the game tried to look at what enchants they had in their inventory at present.

Issue History

Date Modified Username Field Change
Feb 28, 2012 4:07 am Saolite New Issue
Feb 28, 2012 4:07 am Saolite File Added: UnhandledErrors.txt
Feb 28, 2012 4:23 am Saolite Note Added: 0019909
Feb 28, 2012 4:27 am Saolite Note Edited: 0019909
Feb 28, 2012 4:31 am Ixiohm Note Added: 0019910
Feb 28, 2012 4:33 am Ixiohm File Added: Environ.zip
Feb 28, 2012 4:35 am Ixiohm Relationship added has duplicate 0006199
Feb 28, 2012 5:17 am martyn_van_buren Note Added: 0019911
Feb 28, 2012 7:21 am tigersfan Internal Weight => New
Feb 28, 2012 7:21 am tigersfan Status new => closed
Feb 28, 2012 7:21 am tigersfan Resolution open => duplicate
Feb 28, 2012 9:33 am Chris_McElligottPark Note Added: 0019918
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception