View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006180 | Valley 1 | Graphical Bug | Feb 27, 2012 12:46 pm | Feb 28, 2012 6:48 am | |
Reporter | Smiling Spectre | Assigned To | |||
Status | closed | Resolution | no change required | ||
Product Version | 0.583 | ||||
Summary | 0006180: Duck animation | ||||
Description | As I see, current duck animation have one slight problem: it's goes right through floor. It's especially notable on the edge of ladders (see screenshot). Can it be fixed? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I'm intentionally lowering it like that, actually. Otherwise you don't tend to look ducked enough. |
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Well, I suppose, it can be fixed with different pose? But you know better, of course. |
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No new art for characters -- poses -- are coming. Too much work, that would limit our ability to add lots of characters. |
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Got it. *Sigh*. :) |
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That was one of the limitations we had to concede in order to get the ducking mechanic in there at all - so count yourself lucky that's all it was! |
Date Modified | Username | Field | Change |
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Feb 27, 2012 12:46 pm | Smiling Spectre | New Issue | |
Feb 27, 2012 12:46 pm | Smiling Spectre | File Added: Duck.png | |
Feb 27, 2012 12:49 pm | Chris_McElligottPark | Note Added: 0019864 | |
Feb 27, 2012 12:53 pm | Smiling Spectre | Note Added: 0019865 | |
Feb 27, 2012 1:00 pm | Chris_McElligottPark | Note Added: 0019867 | |
Feb 27, 2012 1:09 pm | Smiling Spectre | Note Added: 0019869 | |
Feb 27, 2012 1:18 pm | zebramatt | Note Added: 0019870 | |
Feb 28, 2012 6:48 am | tigersfan | Internal Weight | => New |
Feb 28, 2012 6:48 am | tigersfan | Status | new => closed |
Feb 28, 2012 6:48 am | tigersfan | Resolution | open => no change required |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |