View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006158 | Valley 1 | Graphical Bug | Feb 25, 2012 2:16 pm | Feb 25, 2012 5:00 pm | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.581 | ||||
Fixed in Version | 0.583 | ||||
Summary | 0006158: Jumping always clockwise | ||||
Description | No matter what way you're facing, the animation always seems to spin clockwise when you jump. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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It seems this also affects spells (at least forest rage); they always face right, even when you fire them to the left. |
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And apparently also enemies going down/up slopes. Attaching a screenshot of a crawling Skelebot Centurion, just because it was too fun not to :D |
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Thanks! * Fixed a bug that was making the jump rotation backwards when you jumped to the left. Ironically, this was a really old fix for jumps doing that (pre-public-alpha) conflicting with the recent generalized fix for all entity rotations. |
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Thanks! * Fixed an issue with enemies rotating the wrong way when moving up inclines in the prior version. |
Date Modified | Username | Field | Change |
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Feb 25, 2012 2:16 pm | Toll | New Issue | |
Feb 25, 2012 2:18 pm | Toll | Note Added: 0019793 | |
Feb 25, 2012 3:52 pm | Toll | Note Added: 0019805 | |
Feb 25, 2012 3:53 pm | Toll | File Added: Screenshot_2012_02_25_21_51_00.png | |
Feb 25, 2012 3:55 pm | Chris_McElligottPark | Note Added: 0019806 | |
Feb 25, 2012 5:00 pm | Chris_McElligottPark | Internal Weight | => New |
Feb 25, 2012 5:00 pm | Chris_McElligottPark | Note Added: 0019820 | |
Feb 25, 2012 5:00 pm | Chris_McElligottPark | Status | new => resolved |
Feb 25, 2012 5:00 pm | Chris_McElligottPark | Fixed in Version | => 0.583 |
Feb 25, 2012 5:00 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 25, 2012 5:00 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |