View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006137 | Valley 1 | Suggestion - UI Ideas | Feb 24, 2012 11:56 am | May 23, 2012 5:43 pm | |
Reporter | Penumbra | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0006137: Allow binding keys to other skill bars | ||||
Description | Allow the user to bind keys to Skill Bar n 1-10. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0006775 | considering | Action bar toggle modifier key |
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This would help give me more abilities at my fingers. It would be fine if I couldn't even see them unless I had my inventory open, I wouldn't be looking at them anyways. As you guys add more and more abilities, this will become truly necessary. |
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I would suggest key bindings for the first 10 bars. That would be 100 skills, guaranteed to be more than sufficient. All bindings after the first bar should be in their own category, so as to not confuse players who won't use them. |
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Especially with the addition of so many new spells, these features are becoming more and more warranted. |
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:) |
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I'd rather tie keys to named spells instead of skill bar slots. With skill bar slots, it requires a lot of cross-referencing between the settings and skill bar to understand. |
Date Modified | Username | Field | Change |
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Feb 24, 2012 11:56 am | Penumbra | New Issue | |
Feb 24, 2012 11:57 am | Penumbra | Note Added: 0019740 | |
Feb 24, 2012 12:08 pm | tigersfan | Internal Weight | => Feature Suggestion |
Feb 24, 2012 12:08 pm | tigersfan | Status | new => considering |
Feb 28, 2012 6:19 pm | Penumbra | Note Added: 0019973 | |
Mar 22, 2012 11:04 am | Penumbra | Relationship added | related to 0006775 |
Mar 22, 2012 11:06 am | Penumbra | Note Added: 0021168 | |
Apr 18, 2012 7:17 pm | Penumbra | Note Added: 0022330 | |
May 23, 2012 5:43 pm | jruderman | Note Added: 0024749 |