View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006112 | Valley 1 | GUI | Feb 23, 2012 9:20 pm | Apr 9, 2012 9:19 pm | |
Reporter | Bluddy | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.580 | ||||
Summary | 0006112: Binding the same key twice causes a constant double tap | ||||
Description | Got this one by accident after the keys were reset. Not a big deal, but it could throw off some people. If you have for example the right arrow bound as both the 1st and 2nd key, pressing the right arrow will immediately activate storm dash. | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
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I did this with inventory since default was 'I' but alternate was 'Z' or something that I always use for a different bind, so I bound that to 'I' as well (lazy option, instead of looking to see how to unbind it), and then I got briefly confused when I pressed it and it made the inventory noise and did nothing else. Figured out what it was pretty quickly though and went back to unbind that alternate key bind. Brings up a question though: is there any reason to have default alternate binds in the first place? Default binds, sure. And I appreciate the alternate option being available, no doubt, but just leaving the alt binds blank would be the best default right? Otherwise you're just asking people to unbind extra keys to get things working to their preference. |
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For 0.926: * Fixed a bug where if the same key was bound as both the primary and alternate key for a specific key-bind, pressing that key would instantly trigger the key-bind twice. For example, having RightArrow as key1 and key2 for "Move Right" woud cause RightArrow to instantly trigger storm rush if you had it on hand. ** Note that if you have two separate keys bound as primary and alternate for a specific key-bind, pressing them both simultaneously will still count as two separate activations of the key-bind, as that seems desirable from a control-flexibility standpoint. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 23, 2012 9:20 pm | Bluddy | New Issue | |
Feb 23, 2012 11:26 pm | BobTheJanitor | Note Added: 0019714 | |
Feb 24, 2012 8:36 am | tigersfan | Internal Weight | => For New Player Experience |
Feb 24, 2012 8:36 am | tigersfan | Assigned To | => keith.lamothe |
Feb 24, 2012 8:36 am | tigersfan | Status | new => assigned |
Apr 9, 2012 9:19 pm | keith.lamothe | Note Added: 0021904 | |
Apr 9, 2012 9:19 pm | keith.lamothe | Status | assigned => resolved |
Apr 9, 2012 9:19 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |