View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000061 | AI War 1 / Classic | Graphical Bug | Oct 2, 2010 10:58 pm | Oct 2, 2010 11:05 pm | |
Reporter | vonduus | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Summary | 0000061: 3.7 no moving stars ingame | ||||
Description | AIWar 3.7: 1650x1080, win7-64, GTX 260. On the splash screen, everything looks nice, with stars drifting etc. Ingame the 'moving' overlays are kind of gray and dirty looking, and not moving at all. I tried full screen and I tried windowed mode, but it is the same both ways. Attached two screen shots: One of the splash screen and one from ingame. The big difference is that the grayish stuff on the splash screen photo is actually moving (take my word for it), creating an illusion of drifting stars (very nice). While the grayish stuff on the ingame photo is just what it looks like on: Ugly grayish non-moving stuff Wink. This is not a matter of my subjective aesthetic likings, but a clear case of something that is not working as intended. | ||||
Tags | No tags attached. | ||||
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Actually, both of those are correct -- there are over 39 different kinds of starfields, and that's just two of them. Actually, 39 different kinds of layers combine in groups of 3 each, so it's really over 1500 different distinct permutations. In-game, the starfields only move very slightly in the background, except when you scroll the view; I'd get complaints out the wazoo if I made it always scroll around a ton. ;) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2010 10:58 pm | vonduus | New Issue | |
Oct 2, 2010 10:58 pm | vonduus | File Added: splash screen.jpg | |
Oct 2, 2010 11:05 pm | Chris_McElligottPark | Note Added: 0000008 | |
Oct 2, 2010 11:05 pm | Chris_McElligottPark | Status | new => closed |
Oct 2, 2010 11:05 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 2, 2010 11:05 pm | Chris_McElligottPark | Resolution | open => no change required |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |