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IDProjectCategoryLast Update
0006072AI War 1 / ClassicSuggestion - Interface Ideas - Unit Selection, Management, and OrdersFeb 25, 2012 11:28 am
ReporterSpikey00 Assigned To 
Status consideringResolutionopen 
Product Version5.025 
Summary0006072: CTRL option: allow scout starships and cloak starships to be selected as military ships
DescriptionWould be helpful if there was a CTRL option to allow both [both or individually] the scout starships and cloak starships to be selected as military ships so you don't have to control-group or shift-select them if you want to use their anti-sniper and anti-dark matter abilities within a fleet. Reduces the micro. Having this option on should disable the scout starship's auto "move to safe place" behavior, as it is preferable to keep that on for the normal scouts.
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

has duplicate 0006071 closed CTRL option: allow scout starships and cloak starships to be selected as military ships 

Activities

martyn_van_buren

Feb 22, 2012 3:57 pm

reporter   ~0019583

I've been thinking the same thing; it's annoyingly easy to forget your cloakers and get in trouble. If the option is created it would be good to apply to transports too; less necessary but they often need to keep up with cloakers and sometimes with fleets.

dorenthas

Feb 25, 2012 11:28 am

reporter   ~0019780

Agreed. Control-grouping just to add a scout starship to your fleet before moving the fleet or creating Ctrl-Groups is not fun when you have things like fortresses, transports, engineers, etc. around that you DON'T want to select.

Issue History

Date Modified Username Field Change
Feb 22, 2012 3:25 pm Spikey00 New Issue
Feb 22, 2012 3:26 pm Spikey00 Relationship added has duplicate 0006071
Feb 22, 2012 3:45 pm tigersfan Internal Weight => Feature Suggestion
Feb 22, 2012 3:45 pm tigersfan Status new => considering
Feb 22, 2012 3:57 pm martyn_van_buren Note Added: 0019583
Feb 25, 2012 11:28 am dorenthas Note Added: 0019780