View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006028 | AI War 1 / Classic | Suggestion - Game Mechanics | Feb 19, 2012 6:14 pm | Jul 17, 2012 11:14 am | |
Reporter | TechSY730 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.025 | ||||
Fixed in Version | 5.042 | ||||
Summary | 0006028: Armor booster still tries to boost armor of modules | ||||
Description | The armor booster still tries to boost the armor of modules, even though all non-forcefield modules are now invincible. This wastes the precious few "boosting slots" of each armor booster. Making non-forcefields modules immune to armor boosting should do the trick. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
|
For 5.042: * All non-shield modules are now immune to armor boosting (they're invincible, it'd be a waste). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 19, 2012 6:14 pm | TechSY730 | New Issue | |
Feb 20, 2012 10:46 am | tigersfan | Internal Weight | => Feature Suggestion |
Feb 20, 2012 10:46 am | tigersfan | Status | new => considering |
Jul 17, 2012 11:14 am | keith.lamothe | Note Added: 0026833 | |
Jul 17, 2012 11:14 am | keith.lamothe | Status | considering => resolved |
Jul 17, 2012 11:14 am | keith.lamothe | Fixed in Version | => 5.042 |
Jul 17, 2012 11:14 am | keith.lamothe | Resolution | open => fixed |
Jul 17, 2012 11:14 am | keith.lamothe | Assigned To | => keith.lamothe |