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IDProjectCategoryLast Update
0005899Valley 1Suggestion - Mission IdeasFeb 18, 2012 7:20 pm
Reporterzebramatt Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.576 
Fixed in Version0.579 
Summary0005899: Mission - Stealthy Assassination
DescriptionAlways takes place at night.

For the duration of the mission, all enemies' targeting/chase range is a tiny fraction of their normal values but their attack is vastly greater; such that most of them won't notice you unless you get right up to them but if they attack you you'll lose a good 30-60% health.

To win, you must find your way across the chunks, into the only building at the end and up to the lair of the boss monster - whose health is vastly reduced but whose room is occupied by many short-sighted but beefed-up monsters.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Feb 18, 2012 12:03 am

administrator   ~0019328

Thanks!

* A new kind of mission has been added: Stealth Assassination. This actually has two variants, one indoors and one underground -- they are very similar in most respects, but their levels are designed such that they do play out with a pretty different feel despite having the same overall rules (we still count these as one mission type, though, and they share an icon).
** Stealth Assasination (Interior)
*** A powerful monster in a nearby building is hoarding a cache of desperately needed supplies. The Ilari can largely mask your presence and make the boss vulnerable to you, enabling you to sneak into the building and assassinate this foe. However, this has the unfortunate side effect of making it unusually dark, and of making the boss room look like a regular room on your dungeon map. Beware the guards: though fairly blind, they are far stronger than normal monsters, and it is better to avoid their notice than to fight them.
*** Tip: The boss is always in a room with only one exit. Look for the red boss marker on your minimap when you enter such rooms; if it's not there, move on.
** Stealth Assasination (Underground)
*** A powerful monster in a nearby cave system is hoarding a cache of desperately needed supplies. The Ilari can largely mask your presence and make the boss vulnerable to you, enabling you to sneak into the cave and assassinate this foe. However, this has the unfortunate side effect of making it unusually dark, and of making the boss room look like a regular room on your dungeon map. Beware the guards: though fairly blind, they are far stronger than normal monsters, and it is better to avoid their notice than to fight them.
*** Tip: The boss is always in a room with only one main exit. However, these rooms often have one or more side passages that you can take advantage of. Look for the red boss marker on your minimap when you enter such rooms; if it's not there, move on.
** Both of these mission types can appear directly on the world map in the normal mission rotation -- like boss towers and battlefields -- but they also can be used as secret missions. The underground one only shows up as a secret mission underground, and the interior one only shows up as a secret mission in interiors, though.

zebramatt

Feb 18, 2012 6:09 pm

reporter   ~0019354

Can't wait to try this!

Chris_McElligottPark

Feb 18, 2012 7:20 pm

administrator   ~0019357

Yeah, it turned out really fun. :)

Issue History

Date Modified Username Field Change
Feb 14, 2012 10:27 am zebramatt New Issue
Feb 14, 2012 10:31 am tigersfan Internal Weight => Feature Suggestion
Feb 14, 2012 10:31 am tigersfan Status new => strongly considering
Feb 14, 2012 11:52 am Chris_McElligottPark Category Suggestion - Gameplay => Suggestion - Mission Ideas
Feb 18, 2012 12:03 am Chris_McElligottPark Note Added: 0019328
Feb 18, 2012 12:03 am Chris_McElligottPark Status strongly considering => resolved
Feb 18, 2012 12:03 am Chris_McElligottPark Fixed in Version => 0.579
Feb 18, 2012 12:03 am Chris_McElligottPark Resolution open => fixed
Feb 18, 2012 12:03 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 18, 2012 6:09 pm zebramatt Note Added: 0019354
Feb 18, 2012 7:20 pm Chris_McElligottPark Note Added: 0019357