View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005865 | Valley 1 | Balance Issue | Feb 13, 2012 4:09 am | Feb 13, 2012 1:08 pm | |
Reporter | Armanant | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.575 | ||||
Summary | 0005865: ores too rare | ||||
Description | Currently it seems to me that the various 'ores' (Iron, Copper, Graphite, Quartz) need to either spawn more, drop several items when destroyed, and/or have specific zones. I wanted to upgrade a spell which needed iron ore. In the process of getting the 3 ore I needed to get the spell to tier 2, I managed to get 48 sapphires. Tier 3 of the spell needs 5 iron ore... | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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What I was going to suggest was having as a random addition to a region "deposits" so in the overland map it would say "Skelebot Junkyard with Iron Deposit" and caves in that region had a substantially increased chance of having Iron. So that if I need a resource I don't feel like I'm just grinding through caves blindly. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 13, 2012 4:09 am | Armanant | New Issue | |
Feb 13, 2012 12:32 pm | tigersfan | Internal Weight | => Feature Suggestion |
Feb 13, 2012 12:32 pm | tigersfan | Status | new => considering |
Feb 13, 2012 1:08 pm | Terraziel | Note Added: 0019002 | |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |