View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005854 | Valley 1 | GUI | Feb 12, 2012 5:30 pm | Feb 13, 2012 8:58 am | |
Reporter | Arnos | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.575 | ||||
Summary | 0005854: Damage and healing percentages do not show up correctly | ||||
Description | If you receive some damage and then a lot of damage 0.5 seconds later, you should only see one number, the same applies to healing. As is, it just doesn't feel "right" | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
That's already what it does -- the numbers will only emit once every second, and whatever happens during that second (in terms of change of numbers) gets added up and all reported as one number. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 12, 2012 5:30 pm | Arnos | New Issue | |
Feb 13, 2012 8:58 am | Chris_McElligottPark | Internal Weight | => New |
Feb 13, 2012 8:58 am | Chris_McElligottPark | Note Added: 0018961 | |
Feb 13, 2012 8:58 am | Chris_McElligottPark | Status | new => closed |
Feb 13, 2012 8:58 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 13, 2012 8:58 am | Chris_McElligottPark | Resolution | open => no change required |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |