View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005754 | Valley 1 | Balance Issue | Feb 10, 2012 4:58 pm | Feb 10, 2012 5:40 pm | |
Reporter | martyn_van_buren | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.573 | ||||
Summary | 0005754: Make water espers shots a bit faster? | ||||
Description | They are really too easy to dodge at the minute. I'm not sure if this is intentional, but right now I pay some attention to lightning espers, which are kinda challenging, but find water espers barely register. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I think people would flay you for that. ;) It depends on where they are and what else is going on -- the slower shots get overmatching when there are lots of shots onscreen from different sources at once, is the thing. Sorry to be closing a lot of your tickets, nothing personal. |
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No probs; I'm throwing a lot in Mantis today. Clearly not all of it is gold. |
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No worries -- it's not even that it's not good ideas, it's just a matter of how well they mesh with the direction I'm trying to take things. Lots of ways to skin a cat, but I'm the one that has to keep them cohesive together, is all. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 10, 2012 4:58 pm | martyn_van_buren | New Issue | |
Feb 10, 2012 5:01 pm | Chris_McElligottPark | Internal Weight | => New |
Feb 10, 2012 5:01 pm | Chris_McElligottPark | Note Added: 0018857 | |
Feb 10, 2012 5:01 pm | Chris_McElligottPark | Status | new => closed |
Feb 10, 2012 5:01 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 10, 2012 5:01 pm | Chris_McElligottPark | Resolution | open => no change required |
Feb 10, 2012 5:27 pm | martyn_van_buren | Note Added: 0018860 | |
Feb 10, 2012 5:40 pm | Chris_McElligottPark | Note Added: 0018862 | |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |