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IDProjectCategoryLast Update
0000056AI War 1 / ClassicGameplay IssueOct 19, 2010 7:52 pm
Reporterthemachineissentient Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Summary0000056: Shoot-through-shields still unnecessarily closing in range.
Descriptionhttp://www.arcengames.com/forums/index.php/topic,6985.0.html

This is mainly an issue with raid starships where I have them ordered to directly attack a spec ops post; they will tend to move into the range of said structure, even if they have 1 500 longer range radius than the structure has and that they have the ability to penetrate shields. Sometimes they will stay out of range of the post, but that usually isn't the case.

I have always observed this behavior, but this should be looked at again after Unity.
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Chris_McElligottPark

Oct 19, 2010 7:52 pm

administrator   ~0001405

This was fixed a while back with the complete combat revamp.

Issue History

Date Modified Username Field Change
Oct 2, 2010 10:51 pm themachineissentient New Issue
Oct 4, 2010 10:03 am keith.lamothe Assigned To => keith.lamothe
Oct 4, 2010 10:03 am keith.lamothe Status new => assigned
Oct 19, 2010 7:52 pm Chris_McElligottPark Note Added: 0001405
Oct 19, 2010 7:52 pm Chris_McElligottPark Status assigned => resolved
Oct 19, 2010 7:52 pm Chris_McElligottPark Resolution open => fixed
Oct 19, 2010 7:52 pm Chris_McElligottPark Assigned To keith.lamothe => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue