View Issue Details

IDProjectCategoryLast Update
0005567AI War 1 / ClassicSuggestion - New FeaturesFeb 2, 2012 7:55 am
ReporterCyborg Assigned To 
Severitymajor 
Status consideringResolutionopen 
Product Version5.023 
Summary0005567: NPC ally customizable behavior(tactics)
DescriptionIt would be nice if we could customize our NPC allies with something akin to gambits/tactics, like Dragon age or final fantasy 12. You can order different commands in a sequential list, for example:

attack planet x if firepower < 20
retreat if firepower > 19
formation movement on if count (neinzul) > 20% cap

This would make them more useful, increase the skill ceiling, and put more strategy in the hands of players that want to play with AI. It also lets players create their own AI, in a way.

If you support this, click the support button below.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

TechSY730

Feb 1, 2012 8:35 pm

reporter   ~0018487

Err, did you mean to post this in the AVWW project? This was a posting for AI War.

Cyborg

Feb 1, 2012 9:29 pm

reporter   ~0018488

Looks like somebody moved it over for me.

Issue History

Date Modified Username Field Change
Feb 1, 2012 8:27 pm Cyborg New Issue
Feb 1, 2012 8:35 pm TechSY730 Note Added: 0018487
Feb 1, 2012 9:29 pm Cyborg Note Added: 0018488
Feb 2, 2012 7:55 am tigersfan Internal Weight => Feature Suggestion
Feb 2, 2012 7:55 am tigersfan Status new => considering