View Issue Details

IDProjectCategoryLast Update
0005554Valley 1Bug - GameplayFeb 1, 2012 2:52 pm
ReporterNyamsas Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.568 
Fixed in Version0.569 
Summary0005554: Fall damage is calculated by fall time, and not by fall distance. Crazy fall damage in water.
DescriptionTaking into account that water decreases a character's fall rate, it's possible to get 60% fall damage by falling to the bottom of the first acid water pit you find in the tutorial.
TagsNo tags attached.
Internal WeightFor New Player Experience

Activities

Chris_McElligottPark

Feb 1, 2012 1:35 pm

administrator   ~0018471

Ah, thanks for that. It's not actually fall time, but the way that the water is slowing the fall rate isn't being calculated correctly.

Chris_McElligottPark

Feb 1, 2012 2:52 pm

administrator   ~0018478

Thanks!

* Fixed a bug in the prior version that could let players accidentally take damage when falling slowly through water. We simply turned off falling damage when you're in water in general, since it's not possible to be moving fast enough to incur such damage when you're underwater, anyway.

Issue History

Date Modified Username Field Change
Feb 1, 2012 1:33 pm Nyamsas New Issue
Feb 1, 2012 1:35 pm Chris_McElligottPark Note Added: 0018471
Feb 1, 2012 1:38 pm tigersfan Internal Weight => For New Player Experience
Feb 1, 2012 1:38 pm tigersfan Assigned To => Chris_McElligottPark
Feb 1, 2012 1:38 pm tigersfan Status new => assigned
Feb 1, 2012 2:52 pm Chris_McElligottPark Note Added: 0018478
Feb 1, 2012 2:52 pm Chris_McElligottPark Status assigned => resolved
Feb 1, 2012 2:52 pm Chris_McElligottPark Fixed in Version => 0.569
Feb 1, 2012 2:52 pm Chris_McElligottPark Resolution open => fixed