View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005509 | Valley 1 | Bug - Gameplay | Jan 28, 2012 10:03 am | Feb 7, 2012 3:24 pm | |
Reporter | Ixiohm | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.563 | ||||
Summary | 0005509: Prevent vengeful ghosts from spawning in mission staging area | ||||
Description | Right now if you die in a battle ground mission and are respawned in the mission staging area, you will be hunted by any vengeful ghost(s) in the staging area. As the staging area is quite small it quickly gets flooded with miasma, this fells a bit counteractive to the idea of a staging area. I propose preventing any vengeful ghosts from spawning in the staging area. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0005623 | assigned | Chris_McElligottPark | Miasma death party |
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I got hunted in both locations. Not sure why. I actually was hoping for them to come at me in the staging area, if only because I had just the ghost to deal with in there and it was easier. Count me in favor of the change, both to make the behavior consistent and because the ghost should make the mission harder :-) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 28, 2012 10:03 am | Ixiohm | New Issue | |
Jan 28, 2012 10:04 am | Ixiohm | Summary | Prevent vengeful ghosts to spawn in mission staging area => Prevent vengeful ghosts from spawning in mission staging area |
Jan 30, 2012 8:36 am | tigersfan | Internal Weight | => Feature Suggestion |
Jan 30, 2012 8:36 am | tigersfan | Status | new => considering |
Feb 6, 2012 8:44 am | Ixiohm | Relationship added | related to 0005623 |
Feb 7, 2012 3:24 pm | GrimerX | Note Added: 0018693 |