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IDProjectCategoryLast Update
0005498Valley 1Bug - Monster BehaviorJan 27, 2012 4:42 pm
ReporterArmanant Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.562 
Fixed in Version0.563 
Summary0005498: No normal bosses in caves
DescriptionI've been clearing a few levels of caves in the latest patch, and all the bosses I've fought so far (about a dozen) have all been either a blue Amoeba or a giant skeleton. No shadow bats or faeries at all since the patch. The first couple I figured were due to the migration (migrating bosses, interesting!) but when it was getting to 10+ out of place bosses when still only at Tier 1...
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

Jan 27, 2012 4:42 pm

administrator   ~0018278

Thanks!

* Fixed a bug where the wrong boss types were seeding in undergrounds in the prior version.
** If you see any other strangeness with enemies appearing inside, outside, or underground when they should not be, please let us know -- we had to redo all that stuff to get the new population patterns going. The migrations only apply to enemies moving across regions, not enemies appearing underground or inside when they should not.

Issue History

Date Modified Username Field Change
Jan 27, 2012 4:34 pm Armanant New Issue
Jan 27, 2012 4:42 pm Chris_McElligottPark Internal Weight => New
Jan 27, 2012 4:42 pm Chris_McElligottPark Note Added: 0018278
Jan 27, 2012 4:42 pm Chris_McElligottPark Status new => resolved
Jan 27, 2012 4:42 pm Chris_McElligottPark Fixed in Version => 0.563
Jan 27, 2012 4:42 pm Chris_McElligottPark Resolution open => fixed
Jan 27, 2012 4:42 pm Chris_McElligottPark Assigned To => Chris_McElligottPark