View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005498 | Valley 1 | Bug - Monster Behavior | Jan 27, 2012 4:34 pm | Jan 27, 2012 4:42 pm | |
Reporter | Armanant | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.562 | ||||
Fixed in Version | 0.563 | ||||
Summary | 0005498: No normal bosses in caves | ||||
Description | I've been clearing a few levels of caves in the latest patch, and all the bosses I've fought so far (about a dozen) have all been either a blue Amoeba or a giant skeleton. No shadow bats or faeries at all since the patch. The first couple I figured were due to the migration (migrating bosses, interesting!) but when it was getting to 10+ out of place bosses when still only at Tier 1... | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Fixed a bug where the wrong boss types were seeding in undergrounds in the prior version. ** If you see any other strangeness with enemies appearing inside, outside, or underground when they should not be, please let us know -- we had to redo all that stuff to get the new population patterns going. The migrations only apply to enemies moving across regions, not enemies appearing underground or inside when they should not. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 27, 2012 4:34 pm | Armanant | New Issue | |
Jan 27, 2012 4:42 pm | Chris_McElligottPark | Internal Weight | => New |
Jan 27, 2012 4:42 pm | Chris_McElligottPark | Note Added: 0018278 | |
Jan 27, 2012 4:42 pm | Chris_McElligottPark | Status | new => resolved |
Jan 27, 2012 4:42 pm | Chris_McElligottPark | Fixed in Version | => 0.563 |
Jan 27, 2012 4:42 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 27, 2012 4:42 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |