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IDProjectCategoryLast Update
0005444Valley 1Balance IssueJan 27, 2012 11:42 pm
ReporterGrimerX Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version0.562 
Fixed in Version0.563 
Summary0005444: Intro Mission -- Cavern With Gem #7 too difficult
DescriptionI think this particular cavern, going after the gem on the right is too difficult for the intro mission. You don't want players getting frustrated on their first pass through the game.

This passage fills up with skelebot snipers, which then fill up the area with long-persisting flames. The flames are difficult to dodge because of the narrow area. I still die occasionally, and almost always have to warp out to heal. (Maybe that says more about my skills :-). But it's one of the more challenging areas of the game for me in any case.

Easiest fix is probably to remove most of the monster nests down that passage.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

tigersfan

Jan 25, 2012 7:58 am

reporter   ~0018065

Yeah, this is probably true, trash mobs are a good bit harder now than they were when the intro mission was made.

Chris_McElligottPark

Jan 27, 2012 11:42 pm

administrator   ~0018292

I've tuned this substantially on the next version, but the moral of that hallway is that it's still really overly tough -- don't go down there if you don't want a challenge. There's more gems, and no monsters, right across the water.

I have put in a couple of little platforms to hint at the water being crossable, and I've lengthened that hallway so that you aren't seeing the reward on the minimap. And I put _more_ skelebots/snipers into the hallway, to hopefully emphasize how bad an idea it is to kill that red slime and go after them.

Issue History

Date Modified Username Field Change
Jan 25, 2012 2:03 am GrimerX New Issue
Jan 25, 2012 7:58 am tigersfan Internal Weight => Feature Suggestion
Jan 25, 2012 7:58 am tigersfan Note Added: 0018065
Jan 25, 2012 7:58 am tigersfan Status new => strongly considering
Jan 27, 2012 11:42 pm Chris_McElligottPark Note Added: 0018292
Jan 27, 2012 11:42 pm Chris_McElligottPark Status strongly considering => resolved
Jan 27, 2012 11:42 pm Chris_McElligottPark Fixed in Version => 0.563
Jan 27, 2012 11:42 pm Chris_McElligottPark Resolution open => fixed
Jan 27, 2012 11:42 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue