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IDProjectCategoryLast Update
0000054AI War 1 / ClassicGameplay IssueOct 4, 2010 4:37 pm
Reporterthemachineissentient Assigned ToChris_McElligottPark  
Severityminor 
Status closedResolutionno change required 
Summary0000054: 3.189 Ion cannons affected by radar jammers
Descriptionhttp://www.arcengames.com/forums/index.php/topic,7004.0.html

So, i was kinda wondering if it was intended that radar jammers jammed ion cannons? seems kinda.. silly for the AI to put a mk1 radar jammer in the same system as a mk4 ion cannon, but *shrug* not my fault
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Chris_McElligottPark

Oct 4, 2010 4:37 pm

administrator   ~0000295

Given that ion cannons are no longer infinite-range ships, that is the expected behavior.

Issue History

Date Modified Username Field Change
Oct 2, 2010 10:46 pm themachineissentient New Issue
Oct 4, 2010 4:37 pm Chris_McElligottPark Note Added: 0000295
Oct 4, 2010 4:37 pm Chris_McElligottPark Status new => closed
Oct 4, 2010 4:37 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 4, 2010 4:37 pm Chris_McElligottPark Resolution open => no change required
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue