View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005289 | Valley 1 | Bug - Other | Dec 9, 2011 12:30 am | Jan 28, 2012 8:56 am | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | open | ||
Product Version | 0.547 | ||||
Summary | 0005289: Skelebot five feet under | ||||
Description | As can be seen in the screenshot, I had a skelebot end up below ground. I honestly have no idea how that happened, but I think I saw its healthbar rushing downwards for a split second before it even entered the screen. Appending world-file as well. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Solo or multiplayer? |
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Oh, sorry. Single! |
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Okay -- thanks! |
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Managed to find another one... Perhaps these screenshots give you more to go by? |
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Still SP, by the way. |
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TBH it's not something we're looking into yet at all, just because this seems fairly rare and we're trying to get through the more critical bugs and all that stuff with the power-coding stretch in the meantime. So there's a certain amount of minor "mess" that gets made and not cleaned up immediately during the stretch. But I appreciate the details, as that will help us find that when we circle back around to it. |
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Yeah, kinda figured this one was low-prio. I just thought that the first one didn't tell much though, so when I found this one, I felt like adding the extra info. |
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I definitely appreciate the info. |
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I think I saw it in action this time... A Skelebot Dwarf was in a pool of water with me shooting at it, when all of a sudden it flew to the top of the chunk only to fall down to the bottom. I'm not 100% sure, but I think it happened as the water-timer ran out (plus, that kinda makes sense). |
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Ok, I'm going to assume that with the new enemy spawning system this won't happen anymore. Feel free to correct me if I'm wrong. |
Date Modified | Username | Field | Change |
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Dec 9, 2011 12:30 am | Toll | New Issue | |
Dec 9, 2011 12:30 am | Toll | File Added: Screenshot_2011_12_09_06_25_40.png | |
Dec 9, 2011 12:30 am | Toll | File Added: Simone 2.zip | |
Dec 9, 2011 9:13 am | Chris_McElligottPark | Note Added: 0017718 | |
Dec 9, 2011 9:26 am | Toll | Note Added: 0017720 | |
Dec 9, 2011 9:27 am | tigersfan | Internal Weight | => Fix Before Major Release |
Dec 9, 2011 9:27 am | tigersfan | Assigned To | => Chris_McElligottPark |
Dec 9, 2011 9:27 am | tigersfan | Status | new => assigned |
Dec 9, 2011 9:27 am | Chris_McElligottPark | Note Added: 0017722 | |
Dec 9, 2011 1:51 pm | Toll | Note Added: 0017731 | |
Dec 9, 2011 1:52 pm | Toll | File Added: Screenshot_2011_12_09_19_50_43.png | |
Dec 9, 2011 1:53 pm | Toll | File Added: Screenshot_2011_12_09_19_50_47.png | |
Dec 9, 2011 1:53 pm | Toll | Note Added: 0017733 | |
Dec 9, 2011 1:55 pm | Chris_McElligottPark | Note Added: 0017735 | |
Dec 9, 2011 1:57 pm | Toll | Note Added: 0017737 | |
Dec 9, 2011 1:58 pm | Chris_McElligottPark | Note Added: 0017738 | |
Dec 13, 2011 6:07 am | Toll | Note Added: 0017780 | |
Jan 28, 2012 8:56 am | tigersfan | Note Added: 0018313 | |
Jan 28, 2012 8:56 am | tigersfan | Status | assigned => resolved |