View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005264 | Valley 1 | Bug - AVWW Multiplayer | Dec 6, 2011 1:05 pm | Jan 4, 2012 5:24 pm | |
Reporter | Underfot | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.546 | ||||
Fixed in Version | 0.557 | ||||
Summary | 0005264: Pausing in multiplayer | ||||
Description | We had a pretty epic run of lieutenants and overlord last night. We all wanted stats on the bosses, so individual players would pause the chunk, but it really didn't seem to pause consistently. I could be paused in the chunk with sounds and attacks still happening, but not taking any damage. I think this is what happens: (apologies to the others for stealing their names here...) Underfot and Orelius enter a boss room. Orelius pauses to check stats, the game is paused for Underfot and Orelius. Hyfyrdle enters the boss room, the game is not paused for him so he fights. Underfot unpauses, which also unpauses Orelius but pauses Hyfrydle. This is just a guess from what seemed to be happening, but we were all getting paused unexpectedly. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 6, 2011 1:05 pm | Underfot | New Issue | |
Dec 6, 2011 2:29 pm | tigersfan | Internal Weight | => Major Problem |
Dec 6, 2011 2:29 pm | tigersfan | Assigned To | => keith.lamothe |
Dec 6, 2011 2:29 pm | tigersfan | Status | new => assigned |
Jan 4, 2012 5:24 pm | keith.lamothe | Note Added: 0017988 | |
Jan 4, 2012 5:24 pm | keith.lamothe | Status | assigned => resolved |
Jan 4, 2012 5:24 pm | keith.lamothe | Fixed in Version | => 0.557 |
Jan 4, 2012 5:24 pm | keith.lamothe | Resolution | open => fixed |