View Issue Details

IDProjectCategoryLast Update
0005264Valley 1Bug - AVWW MultiplayerJan 4, 2012 5:24 pm
ReporterUnderfot Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.546 
Fixed in Version0.557 
Summary0005264: Pausing in multiplayer
DescriptionWe had a pretty epic run of lieutenants and overlord last night. We all wanted stats on the bosses, so individual players would pause the chunk, but it really didn't seem to pause consistently. I could be paused in the chunk with sounds and attacks still happening, but not taking any damage. I think this is what happens: (apologies to the others for stealing their names here...)

Underfot and Orelius enter a boss room. Orelius pauses to check stats, the game is paused for Underfot and Orelius. Hyfyrdle enters the boss room, the game is not paused for him so he fights. Underfot unpauses, which also unpauses Orelius but pauses Hyfrydle.

This is just a guess from what seemed to be happening, but we were all getting paused unexpectedly.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

keith.lamothe

Jan 4, 2012 5:24 pm

administrator   ~0017988

This was fixed a few versions ago, and the other remaining pause bug was fixed for 0.557, thanks :)

Issue History

Date Modified Username Field Change
Dec 6, 2011 1:05 pm Underfot New Issue
Dec 6, 2011 2:29 pm tigersfan Internal Weight => Major Problem
Dec 6, 2011 2:29 pm tigersfan Assigned To => keith.lamothe
Dec 6, 2011 2:29 pm tigersfan Status new => assigned
Jan 4, 2012 5:24 pm keith.lamothe Note Added: 0017988
Jan 4, 2012 5:24 pm keith.lamothe Status assigned => resolved
Jan 4, 2012 5:24 pm keith.lamothe Fixed in Version => 0.557
Jan 4, 2012 5:24 pm keith.lamothe Resolution open => fixed