View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005262 | Valley 1 | Suggestion - Multiplayer | Dec 5, 2011 5:50 pm | Jan 26, 2012 7:59 am | |
Reporter | Orelius | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.546 | ||||
Summary | 0005262: Things go obsolete too quickly in multiplayer | ||||
Description | In multiplayer, even more so than single player, things go obsolete quickly. If you're gone for a day or so, your spell gems are now probably obsolete on that server, due to the quick civ level gains that can be attributed to having multiple people on a server. This needs to be fixed, or rather, something needs to be done to offset this. I'm not entirely sure how this can be easily fixed without potential problems, but coming online to find that all the spell gems you worked so hard to get are now less useful is rather frustrating. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Yep, this is one of the things that the new mission model (which will replace exp among other things) will fix. People are leveling quite a bit too fast sometimes even in solo. |
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I'd think this is fixed now, what with the global unlocks and whatnot. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 5, 2011 5:50 pm | Orelius | New Issue | |
Dec 5, 2011 7:10 pm | Chris_McElligottPark | Note Added: 0017688 | |
Dec 6, 2011 2:28 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Dec 6, 2011 2:28 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Dec 6, 2011 2:28 pm | tigersfan | Status | new => assigned |
Jan 26, 2012 7:59 am | Toll | Note Added: 0018142 |