View Issue Details

IDProjectCategoryLast Update
0005262Valley 1Suggestion - MultiplayerJan 26, 2012 7:59 am
ReporterOrelius Assigned ToChris_McElligottPark  
Severityminor 
Status assignedResolutionopen 
Product Version0.546 
Summary0005262: Things go obsolete too quickly in multiplayer
DescriptionIn multiplayer, even more so than single player, things go obsolete quickly. If you're gone for a day or so, your spell gems are now probably obsolete on that server, due to the quick civ level gains that can be attributed to having multiple people on a server.

This needs to be fixed, or rather, something needs to be done to offset this. I'm not entirely sure how this can be easily fixed without potential problems, but coming online to find that all the spell gems you worked so hard to get are now less useful is rather frustrating.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Chris_McElligottPark

Dec 5, 2011 7:10 pm

administrator   ~0017688

Yep, this is one of the things that the new mission model (which will replace exp among other things) will fix. People are leveling quite a bit too fast sometimes even in solo.

Toll

Jan 26, 2012 7:59 am

reporter   ~0018142

I'd think this is fixed now, what with the global unlocks and whatnot.

Issue History

Date Modified Username Field Change
Dec 5, 2011 5:50 pm Orelius New Issue
Dec 5, 2011 7:10 pm Chris_McElligottPark Note Added: 0017688
Dec 6, 2011 2:28 pm tigersfan Internal Weight => Fix Before Major Release
Dec 6, 2011 2:28 pm tigersfan Assigned To => Chris_McElligottPark
Dec 6, 2011 2:28 pm tigersfan Status new => assigned
Jan 26, 2012 7:59 am Toll Note Added: 0018142