View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005215 | Valley 1 | Gameplay Idea | Nov 25, 2011 10:10 pm | Nov 28, 2011 12:50 pm | |
Reporter | Underfot | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.541 | ||||
Summary | 0005215: Making characters less expendable | ||||
Description | There has been some discussion regarding two issues; player characters are rather disposable and there is little sense of character advancement with civ level advancement. Both these factors rob perma-death of its teeth. My suggestion: -When choosing a character allow the player to add one or two points to any of the four attributes. -When the civ level increases, the player gets another point to apply. Whenever a player has points to apply, a clickable icon appears on the screen to open the 'buffing' dialogue. OR perhaps the player has to visit an Ilari to buff. -A character could have a maximum of six buffs applied. Further civ levels increase your experience point gains by 1%. If you manage to drag a single character through 105 civ levels, you would have six buffs (one from the initial selection) and would be gaining levels twice as quickly. -Buffs would persist if your character becomes an NPC. You could stock a settlement with characters that you invested in and pull them out for specific tough jobs. -Hopefully with the buffing caps, losing a character will walk the line between 'pfft, whatever' and the rage quit. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Some of the values may need to be tweaked, and the extra exp gain buff may need a cap to prevent exponential growth of exp gain, but I think this kind of thing is a great idea, and would be an excellent way to mix the current leveling system with some small elements of "classic" leveling systems. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 25, 2011 10:10 pm | Underfot | New Issue | |
Nov 26, 2011 11:05 am | TechSY730 | Note Added: 0017591 | |
Nov 26, 2011 11:05 am | TechSY730 | Note Edited: 0017591 | |
Nov 26, 2011 11:05 am | TechSY730 | Note Edited: 0017591 | |
Nov 28, 2011 12:50 pm | tigersfan | Internal Weight | => Feature Suggestion |
Nov 28, 2011 12:50 pm | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |