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IDProjectCategoryLast Update
0005215AVWW[All Projects] Gameplay IdeaNov 28, 2011 12:50 pm
ReporterUnderfotAssigned To 
Severityminor 
Status consideringResolutionopen 
Product Version0.541 
Fixed in Version 
Summary0005215: Making characters less expendable
DescriptionThere has been some discussion regarding two issues; player characters are rather disposable and there is little sense of character advancement with civ level advancement. Both these factors rob perma-death of its teeth.
My suggestion:
-When choosing a character allow the player to add one or two points to any of the four attributes.
-When the civ level increases, the player gets another point to apply. Whenever a player has points to apply, a clickable icon appears on the screen to open the 'buffing' dialogue. OR perhaps the player has to visit an Ilari to buff.
-A character could have a maximum of six buffs applied. Further civ levels increase your experience point gains by 1%. If you manage to drag a single character through 105 civ levels, you would have six buffs (one from the initial selection) and would be gaining levels twice as quickly.
-Buffs would persist if your character becomes an NPC. You could stock a settlement with characters that you invested in and pull them out for specific tough jobs.
-Hopefully with the buffing caps, losing a character will walk the line between 'pfft, whatever' and the rage quit.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

TechSY730

Nov 26, 2011 11:05 am

reporter   ~0017591

Last edited: Nov 26, 2011 11:05 am

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Some of the values may need to be tweaked, and the extra exp gain buff may need a cap to prevent exponential growth of exp gain, but I think this kind of thing is a great idea, and would be an excellent way to mix the current leveling system with some small elements of "classic" leveling systems.

Issue History

Date Modified Username Field Change
Nov 25, 2011 10:10 pm Underfot New Issue
Nov 26, 2011 11:05 am TechSY730 Note Added: 0017591
Nov 26, 2011 11:05 am TechSY730 Note Edited: 0017591 View Revisions
Nov 26, 2011 11:05 am TechSY730 Note Edited: 0017591 View Revisions
Nov 28, 2011 12:50 pm tigersfan Internal Weight => Feature Suggestion
Nov 28, 2011 12:50 pm tigersfan Status new => considering
Apr 14, 2014 9:30 am x4000Bughunter Category Suggestion - Gameplay => Gameplay Idea