View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005106 | Valley 1 | GUI | Nov 3, 2011 10:16 pm | Nov 4, 2011 10:40 am | |
Reporter | JMAnderson | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.536 | ||||
Fixed in Version | 0.538 | ||||
Summary | 0005106: Area layout map percentages not showing correctly | ||||
Description | I just installed .536, created a new world, and started the intro mission. The layout map (bottom right) showed four rooms, 100% scouted, 50% visited immediately, when it should have been 75% scouted and 25% visited. Other chunks don't appear to be affected, either in that world or my primary world, so it looks like it's just the intro mission. Possibly the map logic is assuming that a settlement in the last section would already be scouted/visited? | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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Thanks! * Fixed an issue with the visited percentages being shown incorrectly on surface chunks with settlements in them. The scouted percentage was actually correct at 100%, because you get all of the surface areas of level 1-3 regions fully scouted right from the start. But the visited percentage wasn't quite right when there was a settlement present and you'd never been there. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 3, 2011 10:16 pm | JMAnderson | New Issue | |
Nov 4, 2011 7:04 am | tigersfan | Internal Weight | => Polish Tweak |
Nov 4, 2011 7:04 am | tigersfan | Assigned To | => Chris_McElligottPark |
Nov 4, 2011 7:04 am | tigersfan | Status | new => assigned |
Nov 4, 2011 10:40 am | Chris_McElligottPark | Note Added: 0017416 | |
Nov 4, 2011 10:40 am | Chris_McElligottPark | Status | assigned => resolved |
Nov 4, 2011 10:40 am | Chris_McElligottPark | Fixed in Version | => 0.538 |
Nov 4, 2011 10:40 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |