View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005101 | Valley 1 | Suggestion - Balancing Issues | Nov 3, 2011 4:38 am | Nov 3, 2011 8:18 am | |
Reporter | Blahness | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.536 | ||||
Summary | 0005101: Mana potion II and higher | ||||
Description | If my max mana is 800, there is no difference between a Mana potion I and any other Mana potion tier. It seems unusual to have no advancement in mana, considering spells cost more as rank-ups occur. My suggestion is a 2-5% increase in max mana per civilization level. It would keep in pace with increasing spell costs and mana potions without becoming overpowered. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Actually, spell costs are consistant when your civ level matches the tier of the gem. Fireball II costs the same amount at civ level 10-19 as Fireball I does at civ level 1-9. Ditto for potion restoration. |
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Check out the discussion on the forums -- zebramatt had a great explanation. You are correct that your Lana never goes up. However, lower tier stuff gets less effective over time, so you'll want to stock up on tier ii stuff because before long your tier I stuff will be useless to you, doing eventually only 1 mp of restoration. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 3, 2011 4:38 am | Blahness | New Issue | |
Nov 3, 2011 5:24 am | Bossman | Note Added: 0017394 | |
Nov 3, 2011 7:36 am | tigersfan | Internal Weight | => Feature Suggestion |
Nov 3, 2011 7:36 am | tigersfan | Status | new => considering |
Nov 3, 2011 8:18 am | Chris_McElligottPark | Note Added: 0017395 | |
Nov 3, 2011 8:18 am | Chris_McElligottPark | Status | considering => closed |
Nov 3, 2011 8:18 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 3, 2011 8:18 am | Chris_McElligottPark | Resolution | open => no change required |