View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005077 | Valley 1 | Crash/Exception | Oct 30, 2011 12:20 am | Oct 31, 2011 7:36 am | |
Reporter | GrimerX | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 0.535 | ||||
Fixed in Version | 0.536 | ||||
Summary | 0005077: Update: System.ArgumentOutOfRangeException: Argument is out of range. | ||||
Description | ----------------------------------- UnhandledErrors----------------------------------- 10/29/2011 9:19:15 PM (0.535) -----------------------------------Error-----------------------------------Log String: Update: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[InventorySlot[]].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[InventorySlot[]].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0005066 | resolved | Chris_McElligottPark | Starting inventory contains only ArgumentOutOfRangeExceptions. |
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This happened immediately after creating a new world to check out the new beginning stuff. |
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Seems to be caused by opening inventory (via 'i' key) before acquiring anything. if I pick up the first spell, then opening inventory does not cause this to happen. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 30, 2011 12:20 am | GrimerX | New Issue | |
Oct 30, 2011 12:21 am | GrimerX | Note Added: 0017326 | |
Oct 30, 2011 12:26 am | GrimerX | Note Added: 0017327 | |
Oct 30, 2011 5:33 am | Bossman | Relationship added | duplicate of 0005066 |
Oct 31, 2011 7:36 am | tigersfan | Internal Weight | => New |
Oct 31, 2011 7:36 am | tigersfan | Status | new => closed |
Oct 31, 2011 7:36 am | tigersfan | Resolution | open => duplicate |
Oct 31, 2011 7:36 am | tigersfan | Fixed in Version | => 0.536 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |