View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004966 | Valley 1 | Gameplay Issue | Oct 22, 2011 3:57 pm | Oct 26, 2011 10:09 am | |
Reporter | FallingStar | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.529 | ||||
Fixed in Version | 0.532 | ||||
Summary | 0004966: Heat deep underground killing mobs | ||||
Description | As per the summary, noticed that the underground lava areas (looks nice BTW) were still spawning non heat resistant enemies (I started going down from a forest area). In the case of the standard bats that spawned they just flew about and then died after a few seconds, then gave me drops. Doesn't seem to affect bosses at least. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Thanks! * Monsters and monster spawners no longer have any chance of taking ambient heat or cold damage; it simply didn't make sense or add anything to the game when a monster would be caught in an area that would kill them automatically like that. ** Note that of course the water/lava still kills most non-boss monsters, as that's pretty important for having monsters not get stuck in pits but rather dying and new monsters spawning to take their place, etc. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 22, 2011 3:57 pm | FallingStar | New Issue | |
Oct 24, 2011 7:50 am | tigersfan | Internal Weight | => Major Problem |
Oct 24, 2011 7:50 am | tigersfan | Assigned To | => Chris_McElligottPark |
Oct 24, 2011 7:50 am | tigersfan | Status | new => assigned |
Oct 26, 2011 10:09 am | Chris_McElligottPark | Note Added: 0017152 | |
Oct 26, 2011 10:09 am | Chris_McElligottPark | Status | assigned => resolved |
Oct 26, 2011 10:09 am | Chris_McElligottPark | Fixed in Version | => 0.532 |
Oct 26, 2011 10:09 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |