View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004744 | Valley 1 | GUI | Oct 8, 2011 11:21 pm | Oct 19, 2011 9:35 am | |
Reporter | BobTheJanitor | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.521 | ||||
Fixed in Version | 0.527 | ||||
Summary | 0004744: Can't expand mini-map while paused | ||||
Description | Hitting the button to expand/contract the mini map while paused still makes the noise but doesn't actually do anything. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Thanks! * The minimap no longer stops animating when the game is paused, and can now be scaled while the game is paused. |
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I WISH it didn't do anything. I've got mine set to Caps Lock so if I happen to leave it on and alt-tab then switch it off and come back it can all get a bit confusing. So I had an idea: pause, then hit it, then unpause. Well, that went down in a ball of flames when I discovered that the command actually DID do something, but not until AFTER you unpause the game again - which is even MORE confusing! Anyway, yes, all that aside, I think at least this new way it'll be consistent! |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 8, 2011 11:21 pm | BobTheJanitor | New Issue | |
Oct 10, 2011 10:34 am | tigersfan | Internal Weight | => Fix Before Major Release |
Oct 10, 2011 10:34 am | tigersfan | Assigned To | => Chris_McElligottPark |
Oct 10, 2011 10:34 am | tigersfan | Status | new => assigned |
Oct 19, 2011 9:22 am | Chris_McElligottPark | Note Added: 0016790 | |
Oct 19, 2011 9:22 am | Chris_McElligottPark | Status | assigned => resolved |
Oct 19, 2011 9:22 am | Chris_McElligottPark | Fixed in Version | => 0.527 |
Oct 19, 2011 9:22 am | Chris_McElligottPark | Resolution | open => fixed |
Oct 19, 2011 9:35 am | zebramatt | Note Added: 0016791 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |