View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000474 | AI War 1 / Classic | Bug - Audio | Oct 14, 2010 7:08 am | Apr 10, 2012 11:22 pm | |
Reporter | Moonshine Fox | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 3.712 | ||||
Summary | 0000474: Music lag in lobby during "New map seed" | ||||
Description | When you press "New map seed" and a new map generates, the music will audibly skip. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Yes, unfortunately in unity the music playback is tied to the main thread in some fashion. At any rate, at the present time this unavoidable until unity updates. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 14, 2010 7:08 am | Moonshine Fox | New Issue | |
Oct 14, 2010 10:05 am | Chris_McElligottPark | Note Added: 0000819 | |
Oct 14, 2010 10:05 am | Chris_McElligottPark | Status | new => resolved |
Oct 14, 2010 10:05 am | Chris_McElligottPark | Resolution | open => not fixable |
Oct 14, 2010 10:05 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |
Apr 10, 2012 11:22 pm | Buttons840 | Priority | normal => urgent |