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IDProjectCategoryLast Update
0004436Valley 1Balance IssueOct 2, 2011 6:53 pm
Reporterzebramatt Assigned ToChris_McElligottPark  
Severityminor 
Status closedResolutionwon't fix 
Product Version0.511 
Summary0004436: Circle of fire - bit too tricky to use
DescriptionThe range you have to keep enemies at to use this spell effectively is a little bit tricky to maintain. If the flames spawned just a little bit closer to you, it'd be a far more useful spell. (Hopefully without being overpowered!)
TagsNo tags attached.
Internal WeightNew

Activities

Terraziel

Oct 1, 2011 7:08 am

reporter   ~0015148

I think it would be better if the effect spread out from you so that you don't have to worry about getting the distance just right.

as an additional point this would also help with some of the weirdness i have seen with circle of fire still being damaging, whilst not through walls, round corners

Chris_McElligottPark

Oct 1, 2011 7:33 am

administrator   ~0015150

I think if we change it enough, we can make all spells the same. ;)

Ice cross and circle of fire are two examples of shaped spells, which will be but one tool in your toolkit, having specific uses and drawbacks. This one can hit many enemies easily, but only if they are at the right range.

zebramatt

Oct 1, 2011 10:39 am

reporter   ~0015175

I'm not suggesting we homogenise it with ice cross, just make the circle a tiny bit smaller.

The only use I've found at the moment for this spell, in any real combat sense, is getting enemies trapped under platforms and cheesing them from the other side.

Which is a tactic, sure, but not a particularly satisfying one.

Tayrtahn

Oct 2, 2011 11:48 am

reporter   ~0015281

Last edited: Oct 2, 2011 11:48 am

I make pretty heavy use of this spell when fighting the giant dark bats (or whatever they are) that serve as minibosses in many caves. They tend to spawn in pairs, and it's quite easy to get them both to follow the player as the same range. The you can just hammer them with circle of fire while running around, and really wear down their health.

Actually, for me the most useful aspect of circle of fire [i]is[/i] the large radius. It seems to do high damage as a tradeoff for its odd shape, and I find that it works pretty well as a melee-but-not spell, letting you do high damage to enemies without having to be quite as close to them as you would for a melee-range spell.

Chris_McElligottPark

Oct 2, 2011 6:53 pm

administrator   ~0015341

Yes, our goal is to provide a huge variety of tools -- some players will gravitate more toward some than others.

Issue History

Date Modified Username Field Change
Oct 1, 2011 6:12 am zebramatt New Issue
Oct 1, 2011 7:08 am Terraziel Note Added: 0015148
Oct 1, 2011 7:33 am Chris_McElligottPark Internal Weight => New
Oct 1, 2011 7:33 am Chris_McElligottPark Note Added: 0015150
Oct 1, 2011 7:33 am Chris_McElligottPark Status new => closed
Oct 1, 2011 7:33 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 1, 2011 7:33 am Chris_McElligottPark Resolution open => won't fix
Oct 1, 2011 10:39 am zebramatt Note Added: 0015175
Oct 2, 2011 11:48 am Tayrtahn Note Added: 0015281
Oct 2, 2011 11:48 am Tayrtahn Note Edited: 0015281
Oct 2, 2011 6:53 pm Chris_McElligottPark Note Added: 0015341
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue