View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004424 | Valley 1 | Balance Issue | Oct 1, 2011 1:42 am | Oct 2, 2011 10:09 pm | |
Reporter | martyn_van_buren | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.511 | ||||
Fixed in Version | 0.512 | ||||
Summary | 0004424: Shard farming *very* easy | ||||
Description | In caverns, a lot of non-flying enemy types tend to wind up falling into the acid water and getting stuck, so if you just stand on a platform over it you can all but leave the computer on and gather shards while you sleep. Maybe non-boss enemies shouldn't have drops unless the player kills them? Def should be an exception for bosses, I've never seen one fall into water but it would be infuriating to be robbed of drops because water did the last 60 points of damage. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0004419 | resolved | Chris_McElligottPark | Creatures that die on their own still drop items |
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Yeah, I used to have this logic in the game to stop that, back when enemies used to have drops, but I forgot to turn that on before last night's release. |
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Thanks! * Monsters that die in water who aren't immune to water (such as those who drown in water in general) no longer grant loot drops. ** This was something we'd planned on doing, and used to have in the game a long while ago, but just forgot to put back in there for the prior version. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2011 1:42 am | martyn_van_buren | New Issue | |
Oct 1, 2011 2:20 am | GrimerX | Relationship added | related to 0004419 |
Oct 1, 2011 7:40 am | Chris_McElligottPark | Note Added: 0015153 | |
Oct 2, 2011 10:09 pm | Chris_McElligottPark | Internal Weight | => New |
Oct 2, 2011 10:09 pm | Chris_McElligottPark | Note Added: 0015366 | |
Oct 2, 2011 10:09 pm | Chris_McElligottPark | Status | new => resolved |
Oct 2, 2011 10:09 pm | Chris_McElligottPark | Fixed in Version | => 0.512 |
Oct 2, 2011 10:09 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 2, 2011 10:09 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |